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Newell: 'Premature Monetization Is The Root Of All Evil'
Newell: 'Premature Monetization Is The Root Of All Evil' Exclusive
 

August 29, 2011   |   By Staff

Comments 10 comments

More: Console/PC, Social/Online, Exclusive, Business/Marketing





In a new Gamasutra feature interview, Valve co-founder Gabe Newell discussed the future plans for upcoming Dota 2's business model, noting that the company is more concerned about making sure the game is accepted by players.

"The primary focus for us at this point is not worrying about monetization, and it's instead worrying about getting the game right," he explained.

"So we started with a group of IceFrog's [original Dota developer] testers that he's worked with for all the different versions, and sort of got it to a point where we'd stopped making them crazy with all of the dumb things that we had done."

He continued, "The International [tournament at this month's Gamescom] is sort of the next step of that process. It's like, this is a very tough audience; there are a bunch of clear technology pieces and server pieces we have to get done. And the phase after that is, there's going to be an invitation beta, and then after that there's going to be an open beta."

"But our focus is really much on building something that's cool, and then we'll worry about monetization. So we're not going to worry about that until later. Premature monetization is the root of all evil," he said.

When asked whether he believed being aware of your monetization design was important during the game design period, Newell responded, "I think not sucking is way more of an important thing to pay attention to first."

"I think every gamer can point to shipping too early, or sucking, as being a way more dominant story in our industry than, 'Oh, it was slightly cumbersome to give the company money.' I mean look at Minecraft, right? Notch wasn't thinking through his incredibly precise monetization strategy."

The full interview can be found now, live on Gamasutra.
 
 
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Comments

Bob Johnson
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Come on Gabe. If you concentrate on just making a great game that people want then what are all the suits supposed to do?

Todd Boyd
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They're supposed to DEAL WITH IT IT, SUCKAH! YEEEAAAAHHHH! Ahem.



Also... best. Quote. Ever.



---

When asked whether he believed being aware of your monetization design was important during the game design period, Newell responded, "I think not sucking is way more of an important thing to pay attention to first."

---

sean lindskog
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This article made my day better.

Christopher Enderle
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It's a good thing Valve isn't a public company.

Ruslan Shestopalyuk
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Also, "me too" considered harmful.

Gonzalo Daniel
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All that this article said was



"Half Life 3 isn`t coming yet"



=(

Stephen Fletcher
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Half Life 2 Episode 3 still isn't coming yet by the looks of it.

manou manou
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Gabe Newell president of the world! Vote for Gabe and Valve today! They are our only hope.

David Campbell
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Alternative Title: "Gabe Newell Discusses Why League of Legends Sucks"

Joe McGinn
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I love Valve, and this advice, but ... most of us don't have that option. You need either a) millions of your own dollars (like Valve has always had, since day 1) or the support of the suits to work this way. Good luck with the latter.


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