My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 21, 2013
 
Using Small Studios As Stepping Stones In Your Career [1]
 
How Can You Find Jobs At Blizzard if You're an Artist?
 
Let’s produce HTML5 games with a serious approach.
 
An Object Of Lust [1]
 
Gamasutra Blog Guidelines - Updated and open for discussion [13]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 21, 2013
 
MegaMada
Lead Game Designer
 
Amazon Game Studios
SDE Lead, Game Engine Evangelist
 
Insomniac Games
Designer
 
Sojo Studios
Generalist Game Engineer
 
Amazon Game Studios
Software Development Engineer, Game Technology
 
ROBLOX Corporation
Senior Network Engineer - C++
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 21, 2013
 
GAME confirms pre-orders
for Xbox One
 
EA ANNOUNCES BATTLEFIELD
4 FOR XBOX ONE AND...
 
Microsoft unveils Xbox
One: the ultimate
all-in...
 
NEW EA SPORTS IGNITE
ENGINE TO POWER EA
SPORTS...
 
Crytek’s
CryENGINE® 3 Already
Primed for...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
GameCareerGuide: Single-Button Challenge Ends As Kids Challenge Begins
GameCareerGuide: Single-Button Challenge Ends As Kids Challenge Begins
 

September 14, 2011   |   By Staff

Comments Post A Comment

More: Console/PC, Smartphone/Tablet, Indie, Design





Gamasutra sister site GameCareerGuide has posted the results of a challenge posed to its readers -- to create a game that uses just a single button -- while beginning a new one that explores what it takes to make a good kids' game.

One Button Control

GameCareerGuide challenged its readers to separate themselves from emerging technologies and complex control interfaces, and instead focus on creating a simple title that uses a one-button control scheme.

The winning entries are:

- Livia Alves dos Reis Moura, Student at Universidade Federal de Minas Gerais, Wishing Well

- Karel Moricky, Game Designer at Bohemia Interactive, Morsed

- Ivan Low Jun Zhi, Asia Pacific University College of Technology and Innovation, Hamada-san the Apprentice

- Michael Stephens, Ohio University Digital Media, Red Runner

- Paulo Alexandre de Oliveira Caetano, IT Tech Support

- Tristan T. Angeles, University of the Philippines, College of Development Communication Alumni, Click Away!: The Game of Fashion Photography

- Stephen Miller, Student at Tribeca Flashpoint Digital Media Arts Academy, Polarity

- Nikki Dibya Wardhana Game Designer at Agate Studio, Zen Bladder

- Krasimir Plamenov Gatev, Game Designer at Haemimont Games, Blast the Core

The full results, with details from each winner, are live now at GameCareerGuide.

Think Of The Children

For the latest Game Design Challenge, GCG asked its readers to come up with a game design targeted at young children.

"For this latest Game Design Challenge, come up with a game that specifically appeals to the interests (and abilities) of young children. Keep in mind that young kids might not be able to read tutorial text, and might not be used to traditional game tropes that we tend to take for granted, so make sure your game can be played by users of all ages and skill levels. It's always a plus if adults will enjoy the game too!"

"Any platform or interface is free game -- let your imaginations run wild!"

Full details are available at GameCareerGuide, and all readers are eligible -- and welcome -- to submit designs.

 
 
Top Stories

image
Xbox One is Microsoft's biggest move for living room domination
image
Opinion: Xbox One is a desperate prayer to stop time
image
Unity's mobile licenses are now free
image
Xbox One designers talk shop about the console's architecture


   
 
Comments


none
 
Comment:
 




 
UBM Tech