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Nvidia: PC Game Revenue To Surpass Console In 2014
Nvidia: PC Game Revenue To Surpass Console In 2014
September 23, 2011 | By Kyle Orland




In a recent conference call to investors, PC graphics card maker Nvidia said it believes revenues generated by PC games will grow to surpass those for console games by 2014.

The company cited data from analysis firm DFC Intelligence that shows PC game revenue rising from roughly $17 billion in 2011 to roughly $22 billion in 2014, as reported by Techgage. Console game revenue, meanwhile, will decline from nearly $25 billion to just under $22 billion in the same time.

DFC actually expects sales of packaged PC titles to decrease slightly during the next few years, but that heavy growth in digital sales will drive the overall growth in PC game revenues. DFC also recently predicted that digital revenues for the entire industry, including consoles, will surpass retail software sales in 2013.

A recent report from Screen Digest found that PC game subscription revenue fell for the first time in 2010, thanks to an increasing shift to microtransaction-based models.

On the conference call, Nvidia was quick to point out that, while an Xbox 360 was only slightly less powerful than a top-end graphics card on its release in 2005, the GEForce GTX 580 can now generate nine times the graphical performance of the console, according to the company's own tests.

Nvidia also highlighted the popularity of titles like League of Legends and World of Tanks, and the rising popularity of live streaming competitions in games like Starcraft II, as reflecting the health of the PC game market.

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