Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 23, 2014
arrowPress Releases
July 23, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

University of Colorado receives $1.5M grant for game research
University of Colorado receives $1.5M grant for game research
February 15, 2012 | By Tom Curtis

February 15, 2012 | By Tom Curtis

Newsbrief: The National Science Foundation has given a $1.5 million grant to the University of Colorado at Boulder to help fund research on using video games to aid computer science education.

The money will go toward supporting a team of researchers within the university who have previously used video game design curricula to teach students about computer science and encourage them to pursue careers in information technology.

This new project will examine how video game design can engage students in computational thinking and aid them in the design of STEM (Science, Technology, Engineering, and Mathematics) simulations.

Related Jobs

Turtle Rock Studios, Inc.
Turtle Rock Studios, Inc. — Lake Forest, California, United States

Technical Artist - Turtle Rock Studios
Hyper Hippo Productions Ltd.
Hyper Hippo Productions Ltd. — Kelowna, British Columbia, Canada

Senior Unity Developer
Nordeus — Belgrade, Serbia

Senior Game Designer
Technicolor — Austin, Texas, United States

Core Systems Engineer


Bart Stewart
profile image
Readers will also have noted the reference to STEM in the recent Gamasutra story on NASA's games.

Basically STEM is the buzzword du jour if you want a slice of the taxpayer funding pie for anything even vaguely science-oriented. That doesn't make it "bad"; it's just a little more realistic than thinking that only pure science is enough to score grant money.