Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
DICE 2012: Activision's Hirshberg believes creative people should lead companies
 
GDC 2012 reveals Super Mario 3D Land, Resident Evil Revelations postmortems
 
What drives the developers of Unity?
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [10]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Adhesive Games
Senior Engine Programmer
 
Adhesive Games
General Engineer
 
Capcom Game Studio Vancouver, Inc
Producers & Designers Wanted
 
EEDAR
Business Analyst
 
Rockstar San Diego
Tools Programmer
 
Rockstar San Diego
Gameplay Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  GoD: 'Mostar: Breaking into the Chinese Mobile Space'
by Jason Dobson [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
June 15, 2007
 
GoD: 'Mostar: Breaking into the Chinese Mobile Space'

With 449 million mobile subscribers and the number predicted to rise, China is a market that can't be ignored. In this exclusive Games On Deck editorial, Ozura Mobile's Li Ling See discusses their entry into the market with Mostar, China's first tournament based mobile gaming community portal.

The following excerpt describes some of the challenges in the deployment of Mostar within China's mobile games space:

“The deployment commencement was efficient and effective as this was Ozura's sixth deployment of tournament based community portals with clients. The implementation of tournament and multiplayer features, gift shop, and forum went well except for SMS and WAP charging.

It is challenging to get a universal shortcode which can be used across all provinces in China. [Editor's note: A shortcode is a special telephone number which is used to address SMS and MMS messages from mobile phones, and are often charged at higher rates than normal messages to pay for downloads.] If different shortcodes are used in different provinces, it can create confusion to the users and more marketing cost will be incurred.

To overcome this barrier, virtual money charging system was introduced in Mostar. The virtual money is called "M coin" and serves as prepaid credit for users to download their desired mobile games and enjoy the entertainment services offered in Mostar. Users are able to purchase or top up their preferred amount of M coins via WAP. M coins are then saved into their accounts.”


You can now read the complete editorial, which includes more in depth analysis of the Chinese mobile games space, as well as how the region's market has benefited from Ozura Mobile's Mostar portal (no registration required, please feel free to link to this column from external websites).
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.