Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 25, 2014
arrowPress Releases
October 25, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Report: Maxis developing  SimCity 5 , featuring new Glassbox engine
Report: Maxis developing SimCity 5, featuring new Glassbox engine
February 29, 2012 | By Tom Curtis

February 29, 2012 | By Tom Curtis
More: Console/PC, Business/Marketing

Reports indicate that Maxis is poised to announce SimCity 5, the first mainline entry in its city-building simulation in nine years, during GDC next week.

According to GameSpot, Maxis executive Lucy Bradshaw has confirmed to German print publication GameStar that a new SimCity title is now in development, and is due to release in 2013.

In addition, GameSpot says that the new title will run on a brand-new graphics engine, dubbed GlassBox. Adding credibility to that report, Maxis owner Electronic Arts is scheduled to host a sponsored session titled "Inside the GlassBox" at next week's Game Developers Conference.

While the description for the Wednesday morning GDC session, presented by Maxis and EA's Ocean Quigley, Andrew Willmott, and Dan Moskowitz, does not directly mention SimCity, it says that the GlassBox engine was "built from the ground up to power the next entry in one of [EA's] most beloved franchises."

A separate EA Game Changers event being held off site during GDC is billed as discussing the "power to change a world together", and its first announced speakers include Oscar-winning film director David Guggenheim (The Inconvenient Truth) and Charity Water founder Scott Harrison.

Since the release of the mainline SimCity 4 in 2003, the city management series has until now only seen spinoff titles such as SimCity Societies, as well as a number of ports to handhelds, browsers, and mobile devices.

Gamasutra has contacted Electronic Arts for further comment, but has not heard back as of press time.

(Image credit: Spanish gaming site Jirbo)

Related Jobs

Disruptor Beam, Inc.
Disruptor Beam, Inc. — Framingham, Massachusetts, United States

Lead 3D Artist
Red 5 Studios
Red 5 Studios — Orange County, California, United States

Graphics Programmer
Red 5 Studios
Red 5 Studios — Orange County, California, United States

Gameplay Programmer
Gearbox Software
Gearbox Software — Plano, Texas, United States

Server Programmer


Jake Shapiro
profile image
It's always interesting to see a new entry in a franchise that's been dormant for a while (see: SSX). SimCity 5 should be juicy.

Betable Blog
profile image
As a lifetime Sim City fan, let me be the first to say "WOOHOO!"

Freek Hoekstra
profile image
no, that'd be the sims ;)

OT: really looking forward to a new big city builder,
Anno 1404 has defenitally entertained me for a while but a new simcity would be most welcome.

Shay Pierce
profile image
My guess is that this new engine will be notable not for its amazing graphical power so much as its ability to have high quality graphics across many platforms. (In other word for its ability to scale the graphics down in a robust way.)

Surely a new SimCity game will have the iPad as its lead SKU...?

Kale Menges
profile image
Agreed with the scalability thing. Seems to be one of the bigger technical focuses for new engines, and I'm sure it'll only become more and more integral to game development as the technology gap between mobile and desktop/console hardware narrows. Really excited to hear about a new Sim City, regardless, though.

Alex Leighton
profile image
That is such awesome news!! I just hope that they stick to what made Sim City 4 a timeless classic and don't try anything stupid (NO, my friends do not need to be able to buy me different colored trains, and my Sims deserve clean water, even if I don't buy a DLC season pass.)

Achilles de Flandres
profile image
Sim City 5 ?!

*does the happy dance*