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Nintendo partners with Green Hills Software for Wii U dev tool
Nintendo partners with Green Hills Software for Wii U dev tool
March 29, 2012 | By Tom Curtis

March 29, 2012 | By Tom Curtis
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    4 comments
More: Console/PC, Business/Marketing



Newsbrief: Nintendo announced on Thursday that it has partnered with tools developer Green Hills Software to provide a development solution to all companies creating games for the upcoming Wii U console.

Developers making Wii U software will receive Green Hills' MULTI integrated development environment, which promises to help teams produce high-performance, efficient code.

"We selected the Green Hills Software solution because it generates highly optimized code, and Green Hills provides excellent global support," said Genyo Takeda, Nintendo's senior managing director of Integrated Research & Design.

For more information on Green Hills' solution, visit the company's official website.


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Comments


Curtis Turner - IceIYIaN
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The most obvious question, will it run on the Wii U itself?

Until consoles answer that question, WindowZ is laughing all the way to the bank.

Bob Stevens
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Yeah no one will ever make an IDE that runs on console hardware because such a thing would be both pointless and ridiculous.

Luke Quinn
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*Ahem* Commodore 64, John Sands SEGA, MSX, Atari 8bit, VIC20, etc. would like a word with you, Mr. Stevens...
What's that you say? Those aren't technically consoles, but home computers that connect to your TV and play 'arcade quality games in your own home'? Well... you're right, but I still felt the need to say something.
Also, an IDE on a modern console, while cool, would be clumsy and redundant compared to a PC based IDE with a nice interface for PC-console deployment ala XNA + VS + XNA connect. (Common Nintendo, allow some bedroom coders to play with your toys... )

Curtis Turner - IceIYIaN
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If we duct tape two Wii U's together, then can we?


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