Newsbrief: It's been quite some time since Loot Drop co-founder John Romero has worked on a first person shooter, but the renowned developer and original Doom creator recently revealed that he has plans to return to that genre with a new game built primarily for the PC.
"I'm definitely going to be making another shooter and it will be on PC first," Romero told Eurogamer. He did not provide many details on the project, nor did he confirm whether Loot Drop will be responsible for its development.
He did, however, mention that the game would contain persistent elements, where characters grow and improve over time.
Earlier this week, Romero's Loot Drop also announced its most recent game: a turn-based title based on Ubisoft's Tom Clancy's Ghost Recon series.
Good news! If you are already bitchy, you may not need any additional help from a game.
This industry spawns ignorant children that eat their elders. Quite fascinating really...like a tribe that kills anyone over 30 and then wonders why they've forgot how to start a fire or hunt a meal.
It's a fair question. If this article was pitched as "Daikatana creator John Romero to make new PC shooter" you can see how the spin would be different.
Love the quote "new game built primarily for the PC." and "I'm definitely going to be making another shooter and it will be on PC first," you have my support ;D
To all current and future commenters who reference the infamous "Bitch" ad for Daikatana:
I'm sure John Romero won't rely on some slick-talking marketing guy to come up with snappy ad copy this time. The whole "Bitch" ad was not Romero's idea, and if he had the chance to do it over, he wouldn't have ever released the ad in that way. I'm interested to see what his team will deliver.
This industry spawns ignorant children that eat their elders. Quite fascinating really...like a tribe that kills anyone over 30 and then wonders why they've forgot how to start a fire or hunt a meal.
-Danc.
Hope springs eternal.
... yeah I went there.
It's always interesting to see someone whose work has influenced many games returning to its roots.
I'm sure John Romero won't rely on some slick-talking marketing guy to come up with snappy ad copy this time. The whole "Bitch" ad was not Romero's idea, and if he had the chance to do it over, he wouldn't have ever released the ad in that way. I'm interested to see what his team will deliver.