Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 3, 2014
arrowPress Releases
September 3, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


After social push,  SpellTower  iOS sells 22K copies in 2 days
After social push, SpellTower iOS sells 22K copies in 2 days
April 23, 2012 | By Mike Rose

April 23, 2012 | By Mike Rose
Comments
    1 comments
More: Smartphone/Tablet, Business/Marketing



Newsbrief: Zach Gage's one-man indie iPhone and iPad word game SpellTower sold more than 20,000 copies in the space of two days, following a huge social and marketing push from the developer.

Gage halved the price of his highly-rated game for 48 hours, and revealed it subsequently saw 21,576 copies sold in two days, compared to the 61,987 copies that were sold during the five months prior to the sale - showing the verticality of the sales curve approaching the top of the iOS charts.

The game also climbed into the various top 10 charts on iTunes, reaching number three in the U.S. top paid iPad apps chart, and number 10 in the U.S. top paid iPhone apps chart.


Related Jobs

Piranha Games Inc
Piranha Games Inc — Vancouver, British Columbia, Canada
[09.03.14]

Lead Artist
Piranha Games Inc
Piranha Games Inc — Vancouver, British Columbia, Canada
[09.03.14]

Online Software Engineer
Piranha Games Inc
Piranha Games Inc — Vancouver, British Columbia, Canada
[09.03.14]

Systems Engineer
Sony DADC
Sony DADC — Culver City, California, United States
[09.02.14]

Software Engineer – App and Game Development










Comments


Bradley Johnson
profile image
Sure helps to get featured by Apple


none
 
Comment: