In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Ubisoft, Majesco Entertainment, Powerhead Games, and others.
May 25, 2012 | By Eric Caoili
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More: Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment
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Some of the notable jobs posted this week include:
Powerhead Games: PC/Mobile Game Programmer:
"Founded in 2000, Powerhead Games is an independent video game development company based in New York City. With a track record that includes the IGF award-winning Glow Artisan and more recently the iOS "Game Of the Year" ASYNC Corp, Powerhead is committed to creating and self-publishing original IP. Additionally, with over three million games sold to date at retail, we have a proven history of developing quality games for top-tier publishers."
Ubisoft - San Francisco: Sr. Audio Programmer:
"Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2010-11 fiscal year Ubisoft generated sales of $1.3 billion."
Lockheed Martin: Software Engineer:
"Lockheed Martin Corporation which has a Fortune 500 ranking of 52 could make your future look very bright. Lockheed Martin’s annual sales are in the neighborhood of $47 billion US. Today Lockheed Martin employs approximately 125,000 personnel. Lockheed is well known as being one of the best places to work in the US.
Lockheed Martin Corporation was formed in March 1995 with the merger of two of the world's premier technology companies, Lockheed Corporation and Martin Marietta Corporation. In 1996, Lockheed Martin completed its strategic combination with the defense electronics and systems integration businesses of Loral."
Big Fish Games: Mobile/Social Games Producer:
"At Big Fish Games, we offer thousands of easily accessible games that allow our customers to relax, have fun, and feel good. The Big Fish platform now includes Mac, PC, online, mobile, social, and console games, developed both in-house and in partnership with more than 500 game developers around the world.
Our team is located throughout the world, including our headquarters in Seattle, and our offices in Vancouver, Canada and in Cork, Ireland. We release A New Game Every Day! and publish the industry's leading casual game brands. Since our founding in 2002, we have distributed more than 1 billion premium casual games across numerous genres to customers in more than 150 countries and 10 languages."
Majesco Entertainment: Creative Producer:
"With more than 20 years of history, Majesco Entertainment Company is focused on creating a wide range of casual and family oriented video games on Kinect for Xbox 360, PlayStation Move motion controller, Wii, Nintendo 3DS and Nintendo DS, Facebook Platform, mobile and other leading platforms. Product highlights include Cooking Mama, Zumba Fitness and many more."
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