Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 29, 2016
arrowPress Releases
July 29, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Nvidia launches new GPU tech to reduce latency with streaming games
Nvidia launches new GPU tech to reduce latency with streaming games
May 15, 2012 | By Tom Curtis

May 15, 2012 | By Tom Curtis
Comments
    2 comments
More: Console/PC, Business/Marketing



Newsbrief: 3D graphics company Nvidia has launched a new GPU technology that promises to help reduce latency with streaming video games.

This tech, dubbed the GeForce Grid cloud gaming platform, aims to help streaming game companies like Gaikai and OnLive deliver their games to remote consumers more efficiently. The platform captures and encodes game frames in a single pass, allowing the data to reach players much faster.

With this new technology, Nvidia claims it can reduce latency with video game streaming to as little as 10 milliseconds. Nvidia has already partnered with Gaikai to implement the GeForce Grid GPUs in the company's game streaming network.

For more information on the GeForce Grid technology, visit Nvidia's official website.


Related Jobs

Deluxe Entertainment Services Group
Deluxe Entertainment Services Group — Santa Monica, California, United States
[07.29.16]

SR Real-Time FX Lead
Big Fish Games
Big Fish Games — Seattle, Washington, United States
[07.29.16]

Art Director
Telltale Games
Telltale Games — San Rafael, California, United States
[07.29.16]

Senior Graphics Engineer
War Drum Studios
War Drum Studios — Gainesville, Florida, United States
[07.29.16]

Game and Systems Programmer









Loading Comments

loader image