
"I can't speak on behalf of DayZ mod's developers, but from my perspective there are some very important issues to be addressed in core Arma 2 baseline first before it makes sense to try to think ahead," he continues. "Or is it because I don’t really enjoy falling from ladders in Chernarus as much as I did in the early days of Arma 2?"
He continues, "This means that as game designers we need to be providing good products, because it's harder to fool the customers simply by getting a few good reviews from sympathetic websites."| TC Weidner |
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looking forward to downloading and playing this mod when I get a chance.
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| Kyle Redd |
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Attention, Blizzard: This stuff actually does matter.
Also - "I think that when someone says that modding is a declining trend, what they really mean, is that they hope its declining." Dean Hall absolutely nailed it with this comment. |
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| Stanley de Bruyn |
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I think it works for both bussness directions.
Community total conversion can boost sales. The problem is CS and this are the well known sucses story's. But how common is this sucses? On average how much are sales boosted by Mods? For Consoles DLC seams to be part of core bussness. PC gets this DLC culture to from crossplatform titels. And DLC seams to be also very sucsesfull. But more spread over many titles. So to mod or not to mod make no big difference. DLC might be saver. Because a Sucsesfull Total conversion mod is rare. Most modern console games and also PC crossplatform ports uses DLC. But Mods makes gamers very happy. Like if gamers dislike some gamemechanics choices they can adress it with a small rebalance mod. Not a sales pusher but just happy gamers. Can add assets to make the game richer. Make just happy gamers. but doesn't boost sales that much. So games that are played for a long time like Red dead redemtion. Fallout3. COD and BF3. wiiich make you stick on one game, like a MMO like wow does. It means other games sales will be less. As a BF3 player and COD I buy much less new games. So the game industrie needs something to compensate this and DLC do this. Also make you stick longer to such game. So it might be true they hope its a declining trend. With DLC as publisher and devstudio you got it in your own hands to get more out of your game trought DLC sales. With modding its like a big gamble some Total conversion project stands up and get sucsesfull in a order that it boost sales . As gamer I prefere modable games of course. And to give a signal to the game industry is to show your preference by on what games you spent your money. But that would be a gamer sacrefice that you don't play games with DLC. Wich are a lot. So it just doesn't work that way. It means lot of games I should boycot. Not me If game is good I buy it and all good DLC of it. What this DayZ Total conversion say to me. Well apperently there is huge market for a realistic milsim like survival zombie horror game. |
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| Axel Vindislaga |
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This was one of the very first things I and my friends did with the map editor. This is why I bought Arma2 and not BF3 or any other new FPS.
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