Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 2, 2015
arrowPress Releases
September 2, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Microsoft offers more price flexibility for Xbox Live Indie Games
Microsoft offers more price flexibility for Xbox Live Indie Games
May 21, 2012 | By Tom Curtis

May 21, 2012 | By Tom Curtis
Comments
    Post A Comment
More: Console/PC, Business/Marketing



Newsbrief: Microsoft on Monday announced that it has eased the pricing restrictions on its Xbox Live Indie Games service, allowing developers to change the price of their games every seven days, as opposed to every 90 days.

This change gives XBLIG developers more options regarding how they price their games, allowing them to run week-long sales, to more quickly employ price drops, and more.

All other pricing regulations on the platform, meanwhile, remain the same. All games below 150MB in size can cost 80 ($1), 240 ($3), or 400 ($5) Microsoft points, while games above 150MB (but below the 500MB maximum) can cost 240 or 400 points.


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.02.15]

Engine Software Engineer - Infinity Ward
Visual Concepts Entertainment
Visual Concepts Entertainment — Novato, California, United States
[09.01.15]

Character TD - NBA 2K16
Vrse
Vrse — San Francisco, California, United States
[09.01.15]

VP of Engineering
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[09.01.15]

Project Manager (Global Support)









Loading Comments

loader image