| Devin Monnens |
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I just want to point out something that gets lost a lot in hardware sales and is especially relevant for the 360: these numbers do not include used console sales (of which the developer sees no money), nor does it include repurchased systems due to hardware failure. Since the 360 had error rates reported as high as 80% during its early years and some customers claimed to have bought as many as 4 replacement models, I doubt the first number is accurate with the number of people who actually own a 360 (and certainly not the number of working systems), though it obviously reflects the number sold to date.
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| Christian Keichel |
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"Yusuf Mehdi, the CMO of Microsoft's Interactive Entertainment Division, claims that the Xbox 360 holds a 47 percent share of the current-generation console market on the Microsoft blog."
95.85 million Wiis 63.9 million PS3 67 million XBox360 ---------------------- 226.7 million consoles At least, when it comes to the install base, the 360 is far far away from 47%, whatever is meant by the term "current-generation console market", it seems to be black number magic more than anything else. |
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| Matt Ployhar |
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I'm not going to mince words here. This 67m figure is BOGUS.
I've lost count on the # of friends/family that have had 1, 2, 3, even 4+ failures. Not to mention, you have to factor in how many times you've sold the same Xbox into the same Household. Several people I know have bought more than one 360 over the course of the past 7 years. For example... new Slim version + Kinect and so on. They didn't even bother sending it in to get it refurbished. They might be 47% in say Redmond Washington. They do NOT have 47% penetration globally - by any 'bean counting' measure. Sales of all Consoles are down or off. 47% of perhaps trying to clear inventory at bargain basement sale costs might actually start putting this into more focus. This smacks of desperation. They are actually slipping into the #3 position. Even with an amazing portfolio of games. Lastly; it's also why they're trying to 're-position' the 360 as a glorified DVR device; fan it out to include Movies/TV/etc. @Christian - completely agree. The other metric I use that I feel is more meaningful is 'active users'. Under that light the volume of active Consoles users per household starts bringing that volume down by another ~25-35%. (due to double attach rates, failures/refurbs, etc) |
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| TC Weidner |
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Motorola is going to be happy.
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| Nooh Ha |
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"Xbox 360 holds a 47 percent share of the current-generation console market."
This must be a US only stat. PS3 has been fairly consistently outselling 360 in the last few months in almost every other major market and pretty much all of the minor markets which together represent much more than 50% of the global market. Based on GFK/Chart Track etc outside of the USA, PS3 has a c. 10-12m unit lead... |
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| Kris Graft |
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Just a heads up, we are trying to clarify the market share percentage with Microsoft and through our own resources. Sorry for any confusion!
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| Matt Coohill |
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Hardware sales are interesting, but since hardware is a break even at best, I think it's more important to look at software sales.
From all the data I've seen, Xbox consistently outsells the PS3 with 3rd party software like Call of Duty. And for MS and SONY's successful exclusives (Uncharted, Little Big Planet, Halo, Gears, etc), MS again sells many more units. I believe that even Halo ODST outsold any of the (single) Uncharted series. I'd appreciate more articles about software sales. At least as many as the industry seems to print about hardware sales. It's great to know how much hardware is out there because that's how many people you can sell to, but purchase intent should not be discounted. If one platform has more people buying a game on it than the other, that's TONS MORE MONEY going to that hardware manufacturer. |
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| Mike Siciliano |
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This article is wrong. The 67 million number is not what has been sold in the U.S. It's what has been sold worldwide. The source article doesn't claim that 67 million is a U.S. number. It says this:
"Since 2005—when we launched Xbox 360—we have sold 67 million consoles and have generated more than $56 billion at retail, and we’re still going strong in our seventh year." The Wii has sold about 39 million in the U.S. and the 360 is somewhere below that. I can't recall the specific number. It's something like 30 million or 34 million. |
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| Joe McGinn |
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Honestly the Kinect, as Microsoft positioned it - the saviour and innovator for core console games - is a failure. It's a gimmick, a slightly better Eye Toy, nothing more nothing less. It will not help Microsoft move into the next generation if they continue to fool themselves that it's something more than that.
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