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Nintendo seeking 'unprecedented' partnerships for unique Wii U ideas
Nintendo seeking 'unprecedented' partnerships for unique Wii U ideas
June 13, 2012 | By Eric Caoili

June 13, 2012 | By Eric Caoili
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Nintendo is hesitant to spend money to secure exclusive rights for third-party games on its platforms, but the company says it's looking to partner with developers who have unique ideas for Wii U games.

While Nintendo didn't specify what those partnerships could entail, it did say that it will work with third-party companies in "an unprecedented manner" that could help reduce their development risks significantly.

Discussing plans for Wii U's launch this holiday season during a meeting with analysts at E3 last week, CEO Satoru Iwata was asked if Nintendo will bolster the console's software line-up by obtaining exclusive rights for games.

"While Nintendo is not entirely opposed to exploring that option, I don't think it would be an appropriate course of action for Nintendo to get into a battle with a company like Microsoft over the cost or the expense of trying to go head to head in a situation to try to obtain exclusive rights," said Iwata.

But he added, "If a third-party developer or publisher has come up with an idea of a potentially very unique use of the Wii U functionality with such a device, there is a high possibility that Nintendo will be a partner with that third-party in an unprecedented manner."

There might be a few examples of such partnerships already, as Nintendo is set to publish two third-party Wii U titles from franchises typically handled by other companies: Lego City: Undercover (Warner Bros. Interactive Entertainment) and Ninja Gaiden 3: Razor's Edge (Tecmo).

It's also publishing two other exclusive third-party Wii U titles based on new IPs: FreeStyleGames' SiNG and Platinum Games' Project P-100.


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Comments


Harlan Sumgui
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"Nintendo is hesitant to spend money"

understatement?

David Holmin
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I suck at economy, but even to me it seems obvious that Microsoft must be a much bigger company than Nintendo (who is only in the games business), with a lot more money to spend on things like buying exclusives.

It makes sense that Nintendo would be hesitant to pursue the same path as Microsoft in this case.

Someone correct me if I'm wrong.

Merc Hoffner
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Perhaps this is cynical, but maybe Nintendo doesn't want exclusive 3rd party games, because every time they come out and don't blow the roof off, 3rd parties use it as an excuse to never develop for their platforms again. Maybe they'd just prefer the same games but differentiated. They've been able to bring the exclusive games single handed anyway.

But I agree with Harlan: Nintendo's biggest problem is that they have <5000 employees! They grow too slow to keep up with their scaling business. They need to spend more to make new divisions, train talent on a larger scale, and start hiring away the best. They don't have to sacrifice or corrupt the teams they've cultivated over years, but they'd be helped by supplementing them more.

k s
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I sounds like Nintendo is looking for worthwhile exclusives and not just meh exclusives like someone else.

Paul Peak
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Since they unveiled the thing I've been thinking how a table top rpg would work really well on the Wii U. The adventurers would all play with normal controllers while the DM plays via the gamepad with touchscreen access to everything hidden from the other players.

WotC, CCP/Whitewolf, wanna get on that?

Adam Rebika
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Google "homeland", a Gamecube game. Too bad it never made it out of Japan. But if they release it again on Wii U, it might actually be great, since the game was mostly meant to be played online and that the gamecube had very limited online abilities.

Patrick Davis
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Considering what they went through with the Wii, they should be spending money on partnerships and exclusives. Multiplatform games on the Wii were always an afterthought due to the unconventional control scheme. Hense, they were generally sub par. Getting more 3rd party exclusives ensures the games will at least have the controls right this time.

dana mcdonald
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This actually sounds like what I would like to see. I remember being excited about possibilities for the Wii, but the motion control just ended up being a different (and more annoying) way to push a button for most games. If they truly do give great preference to companies that are bringing something new and interesting to the table then maybe we'll see some great advances in games from them.

William Collins
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Hmm. I could see Zynga developing something for Wii U. I wonder if Nintendo would reach out to social developers, especially when you consider that they might actually have the same customers. Hm

Adam Rebika
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Well maybe they should just invest some money in the project then put the name Nintendo on it ? The Nintendo consumer base almost only buys Nintendo games, so this could really boost the sales.


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