[Gamasutra highlights choice quotes from game industry figures from the past week, including Epic Games' Tim Sweeney, Sony Online Entertainment's Jon Smedley, Spelunky's Derek Yu, and many others.]
In our original and exclusive interviews, analysis, and feature pieces over the past week, a wide variety of developers, publishers, and indies shared their thoughts on Microsoft's new Surface tablet, underestimating the time it takes to program a game, the oft-ignored PSP Minis platform, and more.
This Week's Noteworthy Game Industry Quotes
"If I was just starting a new company, I would consider targeting the Surface given that there's a chance to be a leader in a new market at its inception."
"We are also thinking that we will not do large-scale internal development any longer. We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."
"It frustrates me that iOS is the flame the moths are flying towards -- ultimately they are doomed unless they've got enormous resources for visibility. Even though you might not win big on Minis, you're pretty much guaranteed to make some sales."
"In my opinion, it's always been the hardcore players that have moved gaming forward and it's their enthusiasm that paves the way for a larger audience. My hope is that casual players will see how much fun a tough game can be if it's designed well."