Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 23, 2014
arrowPress Releases
April 23, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Collaboration is rewarding, but can also be a challenge, say indies and artists
Collaboration is rewarding, but can also be a challenge, say indies and artists Exclusive
August 3, 2012 | By Staff

August 3, 2012 | By Staff
    Post A Comment
More: Indie, Programming, Art, Exclusive

"It was interesting to me, in our final hours, which things were easy to add in Unity and which things were difficult to add to the game."
- Steve Manale, We're No Angels

That's Manale speaking to Gamasutra in a new feature about Comics vs. Games, a collaboration between indie developers and comic artists sponsored by Toronto's TIFF Nexus. In it, developers like Farbs (Captain Forever) and Christine Love (Analogue: A Hate Story) were paired with comic artists such as Manale.

While the pairs saw the collaborations as fruitful, their lack of experience collaborating with developers in other media was a bit jarring. Just as Manale was surprised by what was difficult about developing a game, Love -- who usually works alone -- was a bit spooked by working with Kyla Vanderklugt on The Mysterious Aphroditus.

"It was really weird and a little bit scary just trusting that to Kyla's hands," Love said. "She absolutely delivered, but usually the first thing I do is start with the design work and move from there, so it was just a totally different experience for me."

The full feature, which details the games that arose from these collaborations and has observations from all 10 artists and developers involved, is live now on Gamasutra.

Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan

Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States

Production Coordinator (temporary) - Treyarch
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Senior Software Engineer-Vicarious Visions
Chukong Technologies
Chukong Technologies — Menlo Park, California, United States

Developer Relations Engineer