Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 26, 2014
arrowPress Releases
November 26, 2014
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Heavy Rain  director tells game industry it's time to grow up
Heavy Rain director tells game industry it's time to grow up Exclusive
August 16, 2012 | By Christian Nutt




"I mean, how many first person shooters can you make? ... There's a moment where we need to grow up."
- David Cage, director on Quantic Dream's Beyond: Two Souls

In a new interview at Gamescom, the outspoken director of Heavy Rain talked to Gamasutra about his frustration with the industry and its refusal to move to more mature subject matter.

At the show, the developer showcased his studio's upcoming title, Beyond: Two Souls, an adventure game starring actress Ellen Page. The story follows the lead character's life from age 8 to age 23.

"I think we should have more courage in our industry and take more risks, because I think this is what the industry needs now. I mean, how many first person shooters can you make? How many monsters/aliens/zombies can you kill in games? There's a moment where we need to grow up. We need to grow up," Cage told Gamasutra.

"I often think that the industry suffers of the Peter Pan syndrome. It's the fact that we don't want to grow up, so we stay kids. But there is a moment where you need to grow up as an industry. And you cannot keep up with the Peter Pan syndrome. You need to grow. And I think this is the right time," he said.

The full interview with Cage will be live on Gamasutra in the near future.

Gamasutra is in Cologne, Germany this week covering GDC Europe and Gamescom. For more coverage, visit our official event page. (UBM TechWeb is parent to both Gamasutra and GDC events.)


Related Jobs

Sparx
Sparx — Exeter, England, United Kingdom
[11.26.14]

Games Developer
Boxi Interactive
Boxi Interactive — Encino, California, United States
[11.26.14]

Lead Game Designer
Obsidian Entertainment
Obsidian Entertainment — Irvine, California, United States
[11.25.14]

UI/UX Designer
Avalanche Studios
Avalanche Studios — New York, New York, United States
[11.25.14]

Vehicle Designer









Loading Comments

loader image