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Another key Team Ico collaborator leaves Sony
Another key Team Ico collaborator leaves Sony
 

August 27, 2012   |   By Eric Caoili

Comments 13 comments

More: Console/PC, Business/Marketing





As Sony's struggles to ship The Last Guardian continue, another key employee who's worked with the team behind the troubled PlayStation 3 game has resigned from the company.

Kenji Kaido tweeted on Monday morning that he left Sony Computer Entertainment Japan this month. It's unclear if he was working on The Last Guardian, but he was a producer on Team Ico's previous acclaimed titles like Ico and Shadow of the Colossus.

Team Ico's latest project The Last Guardian has faced a number of delays and difficulties, including the departures of producer Yoshifusa Hayama and director Fumito Ueda -- though the latter is no longer a Sony employee, he's still working on the game on a contractual basis.

After opting not to bring the game to several trade shows with its other upcoming releases, Sony recently admitted that its Tokyo team has faced "technical difficulties" with The Last Guardian. The publisher has brought in Sony Santa Monica and other Western developers to assist with the title.

Kaido has said that his "plans for the future are undecided" currently, according to GameLife's translation of his tweet. Gamasutra has reached out to Sony for a comment on his resignation, but has yet to hear back as of press time.

[Photo via Javier Candeira]
 
 
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Comments

Vincent Hyne
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Just... terrible.

Arguably the most promising game of the decade, or one of at the very least, and just having it all go down in flames.

Ten to one whatever it is they do finish, and ship will not be what the design was.

George Blott
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Hold on, this guy was not working on TLG.

I guess Mr.Caolli missed this: "[Kaido] was not said to be involved in the development of the Ico team’s current title The Last Guardian." from the Wired article he sites.

Let's not fan the flames eh?

Joe Wreschnig
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@George,

Try reading better. "Not said to be involved" isn't the same as "said not to be involved."

I can't imagine that there's anyone at Team Ico who is not working in some capacity on TLG. And even if he wasn't, that means someone who probably was has to step into whatever role he was doing.

George Blott
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@Joe Try reading better?? I could tell you 'Try assuming less', but then I'd sound like a bit of a jerk, wouldn't I?

Joe McGinn
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It is the one game I would buy a PS3 for. Now it looks like Sony will manage an entire hardware generation without a game from their best team.

tony oakden
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Well the money I have squirrelled away for a PS3 will continue to earn interest until the last guardian ships. Even then I'll have to play it for a bit first to be sure the design hasn't been castrated or lobotomized by Sony.

Christian Keichel
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"Do you have some sort of reason for saying that Sony would hinder the game or are you just trolling? "

The original producer left the Sony and the game, the original director left Sony and is working on the game on a contractual basis now.
Sony refuses to show the game to anyone and is blaming Team Ico for the delay, by saying they can't overcome "technical difficulties", which means Sony is saying, Team Ico is an incompetent developer.
They brought in a completely different studio to support the development, a studio that is famous for games, that are the complete opposite to what Team Ico has made in the past.
I think, there are plenty of reasons to get at least the impression, Sony is hindering Last Guardian to become what Team Ico originally intended.

Jonathan Jennings
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A publisher hindering a Developers progress and / or vision? Never sir, I say never!

Nou Phabmixay
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Things can always change but a whole panel at Gamescom 2012 talked about their creative freedom at Sony: http://www.youtube.com/watch?v=p1De1_EaJVM

It has taken a very long time to make this game. Already there's three Uncharted, two God of Wars (one isn't out yet but it has at least been seen), three games from Thatgamecompany.

At this point, they felt someone has to step in. Which probably means you aren't going to get the game that's originally intended.

It's also sad to see that while you pine away for a game that never released you're not playing Journey.

Christian Keichel
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"All supposition as far as I can tell."

As far as I can tell, the leaving of many key figures of the game and the developer during the development process is no supposition, but reality. But it seems it's more fun to hope, that everything will turn out fine and never give up hope and the believe in the good of the industry.
The point is Sony closed more studios during the past 12 months, then many other companies own, I find it not extremely surprising, that the remaining studios don't blame Sony for anything.
I either don't find it surprising, that developers on the gamescom panel, Nou Phabmixay linked, are praising Sony for it's creative freedom, because the panel was a Sony panel and the president of Sony Computer Entertainment Worldwide Studios Shuhei Yoshida was talking there. Of course nobody on such a panel would complain about a lack of creative freedom.

Christian Keichel
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"As for the Sony panel, please see my comment about David Cage's interview on this site."

I am pretty sure you know the difference between Team Ico (Part of Sony) and Quantic Dream (Independent company developing games for Sony not part of Sony).

wes bogdan
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As of now i'd be concerned the legendary team ico will follow zipper and liverpool into oblivion.......if a collosus falls and no one's around to hear it does it make a sound?!!

Liam McMahon
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you reap what you sow, disrespect.


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