In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including "watch'em ups," Electronic Games Magazine's worst product ads, and more.
In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs on Gamasutra.
Member Blogs -- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs are written by development professionals with a wealth of experience to share.
We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the latest official posting guidelines.
Ben Ruiz says the modern beat 'em up has an impostor in its midst in the form of "watch'em ups," or games that take a small amount of input and spit out a spectacular amount of output.
After reading "The Long Tail" by Chris Anderson, Rob Lockhart realized a few things about being part of an indie team trying to make a name for themselves on the various app stores. Mostly it sucks, but it could suck a lot less.
Back in the golden age of video games, many companies tried to cash-in on the video game "craze" by creating some really bad products and ideas. Steve Fulton collects some of the worst.