Indie Fund, a group of independent developers that offers "angel"-style funding to other indie game makers, has decided to back The Splatters
, an unusual puzzle game that failed to find an audience when it launched on XBLA in April.
Developer Spiky Snail is now revising the game and bringing it to Windows, Mac, and Linux, and Indie Fund believes that these new, updated versions could help the studio find real financial success.
Indie Fund's decision to back The Splatters
is a bit usual for the group, as it has previously backed games like Dear Esther
and Q.U.B.E. before
their initial debuts. As Indie Fund says on its official blog
, backing a port of a game that didn't make money isn't typically a smart investment.
But the group believes The Splatters
is different. Indie Fund says Spiky Snail has learned from its mistakes on XBLA, and is showing enough promise with its updated ports that Indie Fund has decided to try something new.
While The Splatters
marks a departure from Indie Fund's typical funding strategy, the group says it represents exactly what the Indie Fund was created to support: "promising teams with low overhead who are focused on design."
If The Splatters
succeeds, the game would also help prove one of the Indie Fund's driving philosophies -- that focusing on design can play a key role in a game's financial performance.
Indie Fund was founded in 2010
by independent developers such as Braid
creator Jonathan Blow, thatgamecompany co-founder Kellee Santiago, Capy's Nathan Vella, among others.