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Indie and AAA titles picked for GameCity Prize 2012

Indie and AAA titles picked for GameCity Prize 2012

September 25, 2012 | By Eric Caoili




Newsbrief: Organizers for GameCity Prize, an annual award that seeks to celebrate the cultural validity and accessibility of games, have published a list of 2012 contenders that includes both indie titles and triple-A releases.

Mojang's hit indie game Minecraft took home last year's award at GameCity Prize's inaugural event. This year's "longlist" of selected titles, which were nominated by the public, includes 18 games:
  • Bastion – Supergiant Games
  • Catherine – Atlus Persona Games
  • Contre Jour – Chilingo
  • Dark Souls – From Software
  • DayZ – Dean "Rocket" Hall
  • Dear Esther – thechineseroom
  • English Country Tune – Increpare Games
  • Fez – Polytron
  • FIFA 12 – EA Canada
  • Fingle – Game Oven Studios
  • Johann Sebastian Joust – Die Gute Fabrik
  • Journey – thatgamecompany
  • Mass Effect 3 – Bioware
  • Proteus – Ed Key & David Kanaga
  • Skyrim – Bethesda Game Studios
  • Spelltower – Zach Gage
  • Super Mario 3D Land – Nintendo EAD
  • Waking Mars – Tiger Style Games
GameCity Prize's organizers will pare that list down over the next few weeks, before allowing a panel of judges -- a group of wider cultural commentators that include Young Bond author Charlie Higson and Watchmen artist Dave Gibbons -- to choose a single winner.

The winner will be announced on October 24 at Nottingham, UK's week-long video game culture festival GameCity 7.


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