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Great ideas deserve obsessive focus - Molyneux
Great ideas deserve obsessive focus - Molyneux Exclusive
September 28, 2012 | By Staff

September 28, 2012 | By Staff
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More: Console/PC, Business/Marketing, Exclusive



"If you believe that you've got an idea, you believe that that idea is worth throwing all your chips back on the table and betting them all over again, then that should be your single obsessive focus, I think."
- Industry veteran Peter Molyneux recalls his years at Microsoft and Lionhead, and how balancing multiple jobs, games and concepts at once was not such a great idea.

At one point, he was simultaneously designing Fable: The Journey, moving between all his European studios, heading up Lionhead, doing PR for his games, acting an an executive for Microsoft, and constantly looking at new hardware.

This lack of focus led to what he describes as "atrocious mistakes" -- with his new company, 22 Cans, he plans to keep that focus far more tight. "I just personally can't do a good job on more than one thing," he adds.

Gamasutra's full interview, in which Molyneux discusses his past, his present and his future work -- including upcoming social game Curiosity -- is now live.


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Comments


k s
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I think Mr Molyneux is right and as for Fable: the Journey, the demo was really good so thankfully it didn't suffer from MS stretching him too thin.

kevin williams
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PM has been pontificating on a number of subjects within this realm. I understand from the game media perspective PM has become a headline machine, pumping out good quick copy - in return they include a mention of his game for some free publicity. My issue is that there are other voices out there, why the consumer game media seems fixated on one voice and such a nepotistic relationship - especially one that has to regain his credibility after some concerning lapses in judgement! Can we see some other independent executives broached for opinions - preferably executives that have not suddenly changed their opinions over the state of the market!


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