In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as why someone should want to be a game designer, how Valve's decision to sell apps on Steam can help indies, and more.
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Svein-Gunnar Johansen believe that Valve's decision to sell productivity apps on Steam presents an unexpected opportunity for creating buzz about indie games.
How does game design outside the realm of story or dialogue communicate meaning to the player? Basil Allen provides an analysis of the information within Mass Effect 2's design and comparisons to Mass Effect 1.
Why should anyone be a game designer? Games haven't always had a good rep in the press. So you may have found yourself asking, "Why be a game designer?" You already love the artform - so what other reasons are there? Jay Bedeau offers three reasons.