In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including the death of XBLIG, why Hotline Miami is an important games, advancing social games. and more.
In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs on Gamasutra.
Member Blogs -- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs are written by development professionals with a wealth of experience to share.
We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the latest official posting guidelines.
After playing hours and hours of Firaxis' XCOM: Enemy Unknown, Gamasutra news editor Tom Curtis has come to appreciate games that allow, and even encourage their players to fail.
Hotline Miami isn't so much a game about violence as it is a game about walking back to your car, wading through the bodies of those you killed for no other reason than that someone told you to.
Luis Guimaraes provides an analysis on classic survival horror games not by what they objectively are, but by what the hardcore fans saw in them years ago, sticking with most of them until modern days.