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Get a job: Battlecry Studios and others hiring now on the Gamasutra jobs board
Get a job: Battlecry Studios and others hiring now on the Gamasutra jobs board
November 16, 2012 | By Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Battlecry Studios, BioWare Austin, TimeGate Studios, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Battlecry Studios: Monetization Designer:
"ZeniMax Media has formed Battlecry Studios in Austin, Texas to develop premier, engaging gameplay experiences for a connected world."

The Playforge: Senior Game Artist:
"Our name, The Playforge, reflects our goal to be recognized as the industry leading gamesmiths that forge games of superior craftsmanship. Our ethic has been to make only the most creative, irresistible and compelling mobile games that people can play anywhere with their friends."

Triptych Games: FX Artist:
"Triptych Games is an independent studio located in Plano, Texas. Project credits include Borderlands II: Captain Scarlet and Her Pirate's Booty, Duke Nukem Forever, and Duke Nukem: The Doctor Who Cloned Me."

BioWare Austin: Senior Server Programmer:
"BioWare is a division of EA which crafts high quality multiplatform role-playing, MMO, social, play-for-free and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles and franchises, including Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect, and Dragon Age."

TimeGate Studios: Online Services Programmer:
"In 1998, TimeGate Studios was founded on the dream of creating genre-defining experiences. After over a decade of success, that vision is in the hands of our developers: they pitch their dream projects and collaborate to bring them to life. We’re now a multi-project studio working on passion-fueled original IPs alongside legendary properties like Aliens: Colonial Marines. Whether it’s on PC, consoles, mobile, or tablets, TimeGate is the destination for one-of-a-kind opportunities."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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