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The 40 video games being displayed at the Museum of Modern Art
The 40 video games being displayed at the Museum of Modern Art
 

November 29, 2012   |   By Frank Cifaldi

Comments 13 comments

More: Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, History





Following in the footsteps of The Smithsonian's 'Art of Games' exhibition, the Museum of Modern Art has selected 40 video games that will be displayed at its New York installation.

Games chosen run the gamut of our history, going as far back as 1962's Spacewar! to 2011's Minecraft.

The museum says that its criteria "emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design."

Fourteen titles have already been acquired, and will be on display this March. They are as follows:

Pac-Man
Tetris
Another World
Myst
SimCity 2000
vib-ribbon
The Sims
Katamari Damacy
EVE Online
Dwarf Fortress
Portal
flOw
Passage
Canabalt


The remaining games the museum hopes to acquire in the coming years are, according to a blog post, "Spacewar! (1962), an assortment of games for the Magnavox Odyssey console (1972), Pong (1972), Snake (originally designed in the 1970s; Nokia phone version dates from 1997), Space Invaders (1978), Asteroids (1979), Zork (1979), Tempest (1981), Donkey Kong (1981), Yars’ Revenge (1982), M.U.L.E. (1983), Core War (1984), Marble Madness (1984), Super Mario Bros. (1985), The Legend of Zelda (1986), NetHack (1987), Street Fighter II (1991), Chrono Trigger (1995), Super Mario 64 (1996), Grim Fandango (1998), Animal Crossing (2001), and Minecraft (2011)."

More on the MoMA Inside/Out blog.
 
 
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Comments

Paul Marzagalli
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Can't wait to check this out! I am very curious to compare their focus/presentation to the Smithsonian's exhibit earlier this year (currently on tour around the nation).

Carlo Delallana
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Why Sony still has NOT released Vib-Ribbon as a PSN/PSVita game boggles the mind...

brandon sheffield
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it's a complicated music rights-related issue, having to do with the game's use of CDs specifically. They'd have to do a new build that uses MP3s, which would be a full remake. (I still think they should do it though)

Wylie Garvin
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@brandon:
Can't a PS3 play audio CDs ? They could just include an ISO disc image of the original PS1 disc as part of the download (its only a few hundred megs). Yeah, I guess it would take *some* effort to port, but its a great classic game that deserves more exposure outside of Japan. The only way I can play it these days, is on an emulator..

The only reason I even know about Vib-Ribbon, is that I had a co-worker with a Japanese PS1 and dozens of import games and he brought it in so we could all play it. Along with PaRappa the Rapper, this game was the beginning of the rythym genre. It certainly deserves more recognition than it gets!

Jason Lee
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Another World! What a beautiful artistic and wonderful game.

With the amount of digital artists that do interesting projects in it, I'm wondering if Second Life is also being considered for this exhibit.

Yama Habib
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"emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design."

This sounds like Journey in a nutshell. I'm surprised that's not on the list.

Maciej Bacal
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First time i hear of Vib-Ribbon, i really wanna play it.

I'm so happy to see games like EVE Online and Dwarf Fortress on the list. It's great that an organization like MoMA recognizes games as more than visuals, sound or story.

Michael Christian
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The SIMs should be on the "to get" list

Thom Q
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Very cool selection, too bad I wont see the expo myself.

I hope that one day they'll add Doom & Command & Conquer.

dario silva
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Wow thanks for removing both my comments Gamasutra.

Matthew Collins
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Another World is a great choice, I would imagine TES III: Morrowind should be in there somewhere too, or perhaps Daggerfall, despite all its bugs.

Eric Ruck
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It has to be hard to pick...400 would be hard to pick. I'd have Star Raiders and Rescue on Fractalus for Atari 8-bit in there. Oh, and Populous. And Worms. And...

Lex Luthor
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Judging a game based on "elegance of the code"...
Is like judging Picasso based on the way he stores his paint.


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