Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 17, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Thank XBLA for the indie console rise, says The Behemoth
Thank XBLA for the indie console rise, says The Behemoth
December 4, 2012 | By Mike Rose

December 4, 2012 | By Mike Rose
Comments
    6 comments
More: Console/PC, Indie, Business/Marketing



"I think without a doubt the indie console community would not exist as it does today if Xbox Live Arcade had been dropped after the original Xbox iteration."
- John Baez, co-founder of Castle Crashers studio The Behemoth believes that the current indie presence on consoles is all thanks to the rise of XBLA.

Baez reasons that neither Sony or Nintendo has managed to match Microsoft's support for indie developers, and that many studios have managed to find success on console as a direct result of the Xbox 360's downloadable content push over the last decade.

"No other console hardware manufacturer has had the success of downloadable games that XBLA has had," he noted, "and many smaller developers have shared in that success."

Of course, it's no wonder that Baez is in full support of XBLA, given that The Behemoth's Castle Crashers has sold more than 2 million copies via the Xbox 360's digital service.


Related Jobs

Bandai Namco Entertainment America
Bandai Namco Entertainment America — Santa Clara, California, United States
[01.16.17]

Senior Mobile Product Manager
Tesla Motors, Inc.
Tesla Motors, Inc. — Los Angeles, California, United States
[01.16.17]

Developer, Digital Design Technologies
Lionbridge Technologies
Lionbridge Technologies — Bellevue, Washington, United States
[01.16.17]

Native Language Video Game Localization Tester-3471
Crate Entertainment
Crate Entertainment — Boston Area (work remotely), Massachusetts, United States
[01.15.17]

Graphics / Engine Programmer









Loading Comments

loader image