Newsbrief:The Elder Scrolls Online, the first MMO title based on Bethesda's popular fantasy RPG series, is currently accepting signups for an upcoming beta period.
The game was first announced in May of last year, and is due for release later this year. It will be the first multiplayer version for the critically-acclaimed and commercially successful franchise since its debut 19 years ago.
Bethesda says that its Megaserver technology will allow players to join a single connected world with a built-in social network, meaning that you can keep up to date with everything that your friends are doing in-game.
Well, there are apparently no dragons in the game. So I guess that's something right?
Seriously though, I hope they don't borrow too many mechanics from the previous Elder Scrolls games. While they are well made worlds they are mechanically BROKEN.
Indeed. Perhaps, since this is not a console release, they'll be able to pump more power into the combat and movement engines and most importantly the A.I. like they did for Dishonored. I had a bad feeling about this game constantly while playing Skyrim. Bethesda's engine worked well with Morrowind, that game was more about exploration, unique locations and solving quests, you talked more than you fought, but Skyrim tried to be an action game with auto-solvable quests, something that most MMOs are, and the engine just wasn't built for that, so what you ended up with were some of the most disappointing boss fights ever .
Seriously though, I hope they don't borrow too many mechanics from the previous Elder Scrolls games. While they are well made worlds they are mechanically BROKEN.