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THQ buyers confirm their future intentions for studios, IP
THQ buyers confirm their future intentions for studios, IP
 

January 25, 2013   |   By Mike Rose

Comments 3 comments

More: Console/PC, Business/Marketing





Each of the companies that grabbed a slice of THQ at auction earlier this week has spoken out, confirming their purchases and teasing their intentions for the future.

The U.S. Bankruptcy Court yesterday approved the sale of the majority of publisher THQ's assets, with Sega picking up Relic, Koch Media grabbing THQ's Volition studio and the Metro: Last Light IP, Crytek taking the Homefront IP, Take-Two Interactive buying Turtle Rock's Evolve, and Ubisoft taking the THQ Montreal studio and the South Park: The Stick of Truth IP.

Ubisoft noted that the purchase of THQ Montreal came with "a new, yet-to-be announced IP in development at the studio", although it would not confirm to Gamasutra whether this refers to the studio's 1666 IP, the trademark for which was filed last year, the Underdog IP, which was unearthed as part of the auction proceedings, or something entirely different.

The publisher also noted that the acquisitions will not affect either the release schedule for the South Park game, which is due out later this year, or Ubisoft's current fiscal year.

Meanwhile, Sega said that its purchase of Relic Entertainment will further reinforce its PC game development efforts, and Koch noted that it plans to roll out future plans for both the Metro and Saints Row in the coming months.

And Crytek stated that work will continue as normal on Homefront 2 at the company's Nottingham, UK studio. "Nothing has changed with regards our development of the game," said Nick Button-Brown, Crytek GM.
 
 
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Comments

Christoph C
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"Sega said that its purchase of Relic Entertainment will further reinforce its PC game development efforts"

I so hope that this means Homeworld 3 somewhen. I don't mind CoH (except the complete overstrung WW2 theme) or DoW but Relics Homeworld 1 and 2 are among my personal all-time favorites of any games. Especially H2 delivers an experience in art, sound, controls, interface and therefore atmosphere, no one has ever reached (Massive got close though with Ground Control and World in Conflict). That game delivers immersion as an indirect RTS, thats far superior as many FPS/TPS games.

Joshua Kahelin
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Word is the Homeworld IP was left behind when Sega acquired Relic. :(

James Yee
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Say it ain't so! Actually. Say it IS so, so that someone can Kickstarter a new Homeworld or something! FRACK who has that license?


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