Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 2, 2015
arrowPress Releases
July 2, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


'I failed to find Vigil a home.'
'I failed to find Vigil a home.'
January 25, 2013 | By Staff

January 25, 2013 | By Staff
Comments
    3 comments
More: Console/PC, Business/Marketing



"I failed to find Vigil a home. Having just finished a product, Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort."
- Jason Rubin reflects on his accomplishments -- and, in this case, failures -- during his short tenure in THQ's final days in an interview with Game Informer.

Read the whole thing here.


Related Jobs

Boss Key Productions Inc
Boss Key Productions Inc — Raleigh, North Carolina, United States
[07.02.15]

Front End Web Developer
Turbine Inc.
Turbine Inc. — Needham, Massachusetts, United States
[07.02.15]

Senior Mobile Server Engineer
Blue Frog Gaming
Blue Frog Gaming — any, Ohio, United States
[07.02.15]

Entry Level Developer
Crytek
Crytek — Shanghai, China
[07.01.15]

AI Programmer









Loading Comments

loader image