Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
August 22, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 LittleBigPlanet  Vita studio wants to publish your indie games
LittleBigPlanet Vita studio wants to publish your indie games
January 28, 2013 | By Mike Rose

January 28, 2013 | By Mike Rose
Comments
    3 comments
More: Console/PC, Business/Marketing



Double Eleven, the Middlesbrough, UK-based studio behind the PS Vita installment of LittleBigPlanet, has branched out into publishing.

The studio says that it is looking to market and distribute titles from other indie studios for the PlayStation 3 and the PS Vita, as well as continuing work on its own releases.

"Amazing independent games are available for the PC, iPhone and Android markets, but are missing out on the huge 100 million strong PSN membership," says the company in a statement.

Notably, however, Double Eleven says that this exclusive focus on PSN releases for both its own games and its published titles may change in the future.

The company does not mention whether it is still developing titles exclusively for Sony platforms as part of a deal with Sony from 2011. Gamasutra has contacted the studio to clarify.

[Update: Double Eleven has confirmed to Gamasutra that it is still part of its deal with Sony that says it must develop titles exclusively for Sony platforms.]


Related Jobs

24 Seven Inc
24 Seven Inc — Los Angeles, California, United States
[08.22.14]

Recruiter
Goodgame Studios
Goodgame Studios — Hamburg, Germany
[08.22.14]

Senior 3D Artist (m/f)
Bluepoint Games, Inc.
Bluepoint Games, Inc. — Austin, Texas, United States
[08.22.14]

Character Artist
Goodgame Studios
Goodgame Studios — Hamburg, Germany
[08.22.14]

Game Developer – C++ and Unreal Engine 4 (m/f)










Comments


Jarod Smiley
profile image
Interesting...

Jeremy Reaban
profile image
In theory they are right, but I know of many, many studios that started out doing games for PSN and moved to mobile because of poor sales. Not to mention the hassle of dealing with Sony.

Per Micael Nyberg
profile image
Well, I for one hopes that Sony, and the other old platform providers, will make it as hassle-free they can for devs dealing with them going forward. It certainly would be in their own interest as there are far more lucrative and convenient platforms to choose from these days.

Got to say though that I do like Double Eleven's idea. Compared to other more casual gaming networks PSN might not be a heavyweight but niche markets can make for a very good business if you really know your audience.


none
 
Comment: