Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 1, 2016
arrowPress Releases
October 1, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Full range of Havok development tools now available for Wii U
Full range of Havok development tools now available for Wii U
January 30, 2013 | By Mike Rose




Newsbrief: Intel-owned middleware company Havok today announced that its full development tools suite is now available to license for the Nintendo Wii U.

Nintendo originally signed a worldwide licensing agreement with Havok early in 2012, allowing developers the opportunity to make use of Havok's Physics and Animation middleware for the Wii U console.

With the Havok Vision Engine now also supported for Wii U development, Havok says that it is looking to really push the Wii U hardware with future Havok-powered titles.

Current Wii U games that are powered by Havok include Darksiders II, Skylanders Giants, Assassin's Creed III, Call of Duty: Black Ops II and Disney Epic Mickey 2: The Power of Two.

You can find more information on the Havok website.


Related Jobs

Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[09.30.16]

Software Engineer - Unity
Cold Iron Studios
Cold Iron Studios — Santa Clara, California, United States
[09.30.16]

Senior Game Programmer
Dark Rift Entertainment
Dark Rift Entertainment — Irvine, California, United States
[09.30.16]

Gameplay Programmer (C++)
Remedy Entertainment
Remedy Entertainment — Espoo, Finland
[09.30.16]

Lead Network Programmer









Loading Comments

loader image