Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 26, 2016
arrowPress Releases
May 26, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Full range of Havok development tools now available for Wii U
Full range of Havok development tools now available for Wii U
January 30, 2013 | By Mike Rose




Newsbrief: Intel-owned middleware company Havok today announced that its full development tools suite is now available to license for the Nintendo Wii U.

Nintendo originally signed a worldwide licensing agreement with Havok early in 2012, allowing developers the opportunity to make use of Havok's Physics and Animation middleware for the Wii U console.

With the Havok Vision Engine now also supported for Wii U development, Havok says that it is looking to really push the Wii U hardware with future Havok-powered titles.

Current Wii U games that are powered by Havok include Darksiders II, Skylanders Giants, Assassin's Creed III, Call of Duty: Black Ops II and Disney Epic Mickey 2: The Power of Two.

You can find more information on the Havok website.


Related Jobs

Silicon Studio
Silicon Studio — Tokyo, Japan
[05.26.16]

Game Engine Software Engineer
Respawn Entertainment
Respawn Entertainment — CHATSWORTH, California, United States
[05.25.16]

Server Software Engineer
Infinity Ward
Infinity Ward — Woodland Hills, California, United States
[05.25.16]

Core Systems Engineer
Disruptor Beam
Disruptor Beam — Framingham, Massachusetts, United States
[05.25.16]

Marketing Software Engineer









Loading Comments

loader image