| Harlan Sumgui |
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I can't help but think that microsoft having seen the damage that Nintendo did to Sony's vita by moneyhatting a single game (monster hunter) is going to be doing the same with a couple of huge titles at the start of next gen.
If so, Orbis may be DOA. The long term impact of a single AAA console will bite these publishers in the ass though, especially given the fact that MS controls the PC space as well. |
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| Michael Wenk |
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I think that if GTA V being a launch title for the MS Xbox 720, or whatever it will be called, would be powerful. GTA 3 was a hell of an factor in PS2 sales when it came out, there's no reason to figure that GTA 5 would be any different.
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| Mike Griffin |
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I suppose one positive is the buzz GTA V will create during a crucial season for the industry.
It'll get people talking, visiting their local and online vendors, and buying other games too. But how many other full-priced AAA games will they buy? For a lot of people, it's going to be GTA V plus 1. Or strictly GTA V as the single big console buy, then a budget for lower-price games on other platforms. Of course if MS or Sony manages to get a next-gen version squared away for holiday 2013, it changes a whole bunch of things. We don't know their stance on backwards compatibility in the next-gen, so that could play a factor in terms of urgency to appear on new hardware or not. The game is purportedly 60fps on current gen. I'd love to see a 60fps next-gen version with everything restored that had to be removed/compromised to achieve that frame rate. It already looks pretty spectacular, so an enhanced next-gen edition could be dazzling. |
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| Christian Keichel |
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I find the gun violence a much more realistic reason for the delay, then a potential 720 port. Right now, this console isn't even announced, to think, it would be possible to have an exclusive port to the 720 ready in such short time is illusional.
Besides, the game launches in September and I don't see any reason, why MS should launch it's next XBox before Black Friday, because this is the moment big sales can be expected, that would help the (potential - no announcement yet) launch to become successfull. Last but not least, why not launch the game in Spring and come up with a 720 port when the console is released? If the console would be as powerfull as the potential buyer hopes, it would have to look so much better, that people already owning it on the 360/PS3 would buy it again for it's better looks. |
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| Joe Zachery |
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Like I said in the other topic on this matter. I believe the delay has to do with them up porting the game for the new consoles. Sony, and Microsoft have nothing for the release of their new consoles. So they need a game like this, but the problem is people will most likely buy it for current consoles. Then buy it for a new console that could cost at least 400 at launch.
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| Wagner James Au |
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Seems to me a GTA V delay is the least of the consoles problems. Like GabeN says, their biggest worry should be Apple: http://bit.ly/14u4j8a
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| Duong Nguyen |
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GTA 5 won't move enough consoles in the long run to make any difference for exclusivity. Even if every single person who wanted GTA 5 bought the next Xbox it would ultimately in a few years be a blip in the player base. The reality is people are more brand loyal than game loyal esp for consoles which will be priced well above 300$ by some estimates. Now if Microsoft could work something out like what Apple does with the iPhone and subsidize its cost to like 99$ then sure that's within the impulse buy range but I'm seeing nothing indicating this, just some rumors.
There is already massive pent up demand for the "next gen" console ( not Wii U ).. the first one that comes out within a reasonable price point will win simple as that. This extremely long console cycle has created a massive demand for the next generation console. That is why u see people jumping onto even small indie devices like Ouya etc.. which are using nothing more than repackaged current gen mobile GPUs which just due to the march of progress can match the current console generations power / performance. |
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| james sadler |
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I really doubt having a GTA launch close to a console launch would really effect sales of those consoles. Backwards compatibility is a massive thing to console makers so people would just play the older console title on their newer console. It is kind of strange that they wouldn't just make the game for those new consoles though. I love Sony and my PS3, but to even have a dog in this new fight they need to launch at the same time as MS. That will be the nail in the coffin for them. The Vita wasn't killed by Nintendo. Its fledgling because there's a lack of interesting content in a market already filled with mobile gaming interests with longer loyalties.
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| David Bray |
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Rockstar games cost too much to make to ever be viable as a launch title for a new system. They need to seel upwards of 5 million units just to break even. They can't do this on early adoption rates.
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| Dan the gaming Guy |
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I suspect the delay is so that they can upres / port the game for the next gen. Porting upward never truely hits the mark, but getting higher res, better frames and further draw distance would draw a lot of people in to buy the new systems.
I wouldnt doubt if the first parties would have give an incentive that paid for all the porting costs and more. |
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| Ken Nakai |
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I actually think Chris is right. It's likely they pushed it to sync up with a console launch. And even so, I would expect the new consoles to be backward compatible. Each subsequent PS and Xbox release retained SOME backward compatibility with a lot of previous version games.
Whether or not it'll be an exclusive is anyone's guess. Given Rockstar's history, it's entirely possible it could be exclusive but it would only be for a short time. They eventually release to others (even PC) within a year. |
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| Dan Eisenhower |
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What is the absolute maximum number of consoles Microsoft and Sony could sell in the 3 month period from October to December? In the most idealized momentous circumstance, maybe like 3 million? Do you really think Microsoft would pay all that money on a title that could only sell 2 million at a 65% attach rate? It seems like that would be incredibly short term thinking if true.
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| A W |
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It's really not that BIG of a deal... They either port it to next gen consoles (yes that includes the Wii U too) or they don't.
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| Erin OConnor |
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A bunch of pointless irrelevance.
As per GTA 3, GTA VC, GTA SA, and GTA 4 I waited until they released it on the PC and then purchased it. Same story for GTA 5. I am not going to run out and buy a console just to play 1 game. |
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| Amir Sharar |
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I would love nothing more than a GTA game running at 1080p with the best texture filtering at 60fps. Oh yeah, and absolutely no load times. All along with the new media features coming from these next gen consoles, it would be very enticing. It may not be the one game to move consoles, but it would be the one game attached to nearly every single new console purchase, I can't see any other launch game featuring that much polish, story, production, and gameplay.
But I really don't think it's likely. It's an interesting possible explanation for the delay, but I can't see Rockstar being ok with potentially having the "worst" looking next gen title. Not saying that it doesn't make sense, it really does make a whole lot of sense for them to release a next gen version if they get paid for all associated costs in doing so. As for the rest of the article it is a great point to bring up...the already interesting Fall 2013 situation just got that much more intense. |
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