In the embedded video above, filmmaker Britt McTammany manages to capture the unique appeal that Minecraft has on its younger players in less than two minutes. It's not about the game design itself: it's about building and having fun together.
We found it a particularly inspirational way to start a Tuesday, and hopefully you will too.
(Source: Kotaku)
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Also the lone champion of yes, you can make and sell great games with Java.
;)
But I thought we were going to hear from more kids than just one family's 2 kids. A montage of opinions to show the wide appeal.
Instead it is basically a home movie with slightly better production values where the 2 kids at are asked what they like about Minecraft. Meh.
Design by metrics and heavy focus testing is not how Minecraft came to be. Game designers understand this but the people who actually fund development or your spreadsheet obsessed PMs usually don't
Building and having fun together is part of the game design.
I remember myself going out in the back yard and digging for stuff. This game takes that itch and explodes it to huge levels.
With how many minecraft clones are out there it makes me wonder if even if someone took the concept and expanded it if it would even catch on...
There's something to be said for games who are built-up from the ground like this. How it naturally engages curiosity that you want to share it with others organically. It makes it more meaningful compared to, lets say, a "Share this post with your friends" prompt on FarmVille 2. It takes more effort, you have to "craft" your viral message because you are compelled to share this experience with others because you know how it can benefit them (not just you).