We've made no secret that one of our biggest concerns about this upcoming console transition is how platform makers will handle distribution for smaller game developers.
Game machines are nothing without software support, and in an age where a lot of indies are making more on Steam than they are with the same games on consoles, a platform holder's strict guidelines and expensive certification processes are starting to feel a little antiquated.
Ahead of tonight's imminent announcement of Sony's next home console, we took to Twitter to ask you, our audience of game developers, what you want from the next round of home consoles.
And if the volume of responses requesting that Sony let indies into its walled garden are any indication, you share our concerns.
But don't just take our word for it, here are a few select tweets from the community.
@gamasutra More open and robust online stores. — Nicolas Barriere (@Soranomaru) February 20, 2013
Will Sony manage to convince us that the next PlayStation is a viable platform for your next game? Tune in tonight to find out.
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TCRs, TRCs and Lotcheck are things that tend to hit developers right in the face when they don't know about them. Even for seasoned developers there doesn't seem to be much indication to how important these are to getting your games on the system.
In my experience, designing and developing a game with these in mind saves a lot of time and effort. Also, it adds polish to games early in development.
http://www.gamesindustry.biz/articles/2013-02-15-playstation-4-mus t-demolish-the
-walled-garden
Many indies developers have just shared their own experiences about working with Sony.
Thank you linking me this, I agree with this author 100000%, although it doesn't really address the sony-microsoft comparison.