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Indies to Sony: Let us in! Exclusive
Indies to Sony: Let us in!
February 20, 2013 | By Frank Cifaldi

February 20, 2013 | By Frank Cifaldi
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    11 comments
More: Console/PC, Indie, Business/Marketing, Exclusive



We've made no secret that one of our biggest concerns about this upcoming console transition is how platform makers will handle distribution for smaller game developers.

Game machines are nothing without software support, and in an age where a lot of indies are making more on Steam than they are with the same games on consoles, a platform holder's strict guidelines and expensive certification processes are starting to feel a little antiquated.

Ahead of tonight's imminent announcement of Sony's next home console, we took to Twitter to ask you, our audience of game developers, what you want from the next round of home consoles.

And if the volume of responses requesting that Sony let indies into its walled garden are any indication, you share our concerns.

But don't just take our word for it, here are a few select tweets from the community.
















Will Sony manage to convince us that the next PlayStation is a viable platform for your next game? Tune in tonight to find out.


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Comments


James Coote
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I don't mind standards, but getting relegated to a second tier store would be my big concern. At least on Steam, indie games that do make it get fair / equal exposure

Dave Long
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Steam and PSN - XBL's the only place Indies get the 'have yourself a second-class store' treatment.

Mike Kasprzak
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#DevelopersWantMuffins

Kris Graft
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Yeah the main takeaway for me was that you guys want next-gen consoles to dispense some sort of food.

Keith Nemitz
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Food and pre-paid prostitutes.

Justin Kwok
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I would recommend starting devs (including indie) on TRC requirements right from the start.

TCRs, TRCs and Lotcheck are things that tend to hit developers right in the face when they don't know about them. Even for seasoned developers there doesn't seem to be much indication to how important these are to getting your games on the system.

In my experience, designing and developing a game with these in mind saves a lot of time and effort. Also, it adds polish to games early in development.

Jimmy Albright
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How has the Sony development experience been in comparison to Microsofts? I've been told Sony treats indies better, but no one can really elaborate on how or why....

Nuttachai Tipprasert
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You can check this link

http://www.gamesindustry.biz/articles/2013-02-15-playstation-4-mu
st-demolish-the-walled-garden

Many indies developers have just shared their own experiences about working with Sony.

Axel Cholewa
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@Nuttachai: Huh, your link has a 'space' too much, but apparently this is because of the website :\

Jimmy Albright
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@Nuttachai Tipprasert

Thank you linking me this, I agree with this author 100000%, although it doesn't really address the sony-microsoft comparison.

Igor Makaruks
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@Jimmy, if you are a small indie dev you can't self publish on XBLA, and you can on PSN. That's the major difference.


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