| John Andersen |
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I'll never forget playing D2 on my Dreamcast. Between breaks I'd sit at my desk with just the title screen on, looking at the snow fall on that screen, and listening to the haunting "Snow" theme that Eno himself composed for the game. I would purchase three different soundtracks for D2 because I loved the ambient music he created for that game. I really admired the talent that Eno had as a game designer and musician. Eno had so many other talents as an inventor and creator that I'm still learning about.
We'll miss you Eno-san. |
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| brandon sheffield |
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A terrible loss. Eno was an amazing creative force in the game industry, and the kind of disruptive character that we still desperately need.
cheers to you, may your travels be everlasting. |
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| Christian Nutt |
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What sad news. Eno was David Cage before David Cage, basically, but with more creative iconoclasm and less posturing.
He drifted away from games, but I'd always hoped he'd come back and give the industry what-for again. I can't explain how exciting D2 was at the time of its release -- it's not the best game ever, but it was a dose of macabre maturity long before console developers in the West started figuring out that was a valid direction games could go in. |
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| Joseph Elliott |
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What a loss. I was introduced to Eno by that 1up article from a few years back, and I immediately set out to explore his work. He seemed like a hell of a character. The industry, and the world, needs more people like him.
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| Mike Griffin |
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This chokes me up. And so young.
I can so clearly remember sitting with Kenji Eno and a translator for over an hour talking about D2. It was 1999 at E3, and Dreamcast momentum was still in full swing. Eno's work on Saturn had earned him street cred with the enthusiast and import coverage press. I loved his ideas and willingness to shun trends and speak his mind. I respected that he was also a talented composer on the side, and I loved what he composed. We sat in an all-white meeting room playing the game across a mostly all-white backdrop. Eno was pleasant and even playful, eyes full of thought and energy, but would become serious and spend extra time correcting the translator when explaining game systems like camera choices. Delighted to have met the man. I'm a big fan of his work and his character, and pretty shocked that he's gone at 42. RIP. |
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