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Valve goes VR with official Oculus Rift support
Valve goes VR with official Oculus Rift support
March 18, 2013 | By Frank Cifaldi

March 18, 2013 | By Frank Cifaldi
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More: Console/PC, Indie, Programming, Design, Production, Business/Marketing



Newsbrief: Game publisher Valve is getting ready to launch what will be the first game to officially support the Oculus Rift virtual reality headset.

Valve's popular Team Fortress 2 -- which the studio previously told us is its guinea pig for new tech and business opportunities -- will officially support the unit with a game update in the next couple of weeks, Valve programmer Joe Ludwing tells Engadget.

The update will come just in time for the first round of developer kits being shipped out sometime this month.

Gamasutra spoke to Oculus CEO Brendan Iribe recently about how the company plans to support independent developers, you can see the results of our conversation here.


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Comments


Brian Tsukerman
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Outstanding! This increases my excitement for getting mine by at least 33%.

Though I worry about how my neck will fare whipping back and forth to check for spies.

Jay Anne
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A fast paced twitch game like Team Fortress sound scary with a latency sensitive motion sickness inducing low resolution technology. I would much rather play Portal with the Rift, even though I understand it makes more business sense to pick TF2, Valve's successful guinea pig.

Alex Nichiporchik
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Bringing a new technology to an incredibly popular, experiment-filled free to play game filled with deeply committed gamers.... Genius.

This might just be the "software support" the Rift needs.


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