Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [12]
 
Blizzard opposes Valve Dota name registration [2]
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [15]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
CCP - North America
Animation Director
 
Toys for Bob / Activision
Senior Programmer
 
Toys for Bob / Activision
Lead Programmer
 
Vicarious Visions / Activision
FX Artist-Vicarious Visions
 
Vicarious Visions / Activision
Tools Engineer-Vicarious Visions
 
Treyarch / Activision
Lighting Artist, Cinematic
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
 
Age of Games releases the
fourth episode of the...
 
Gaming comes to London
Fashion Week
 
Gala Networks Europe
augura un buon San
Valentino
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Ready At Dawn Exits PSP Development
by David Jenkins [Console/PC, Mobile Console]
3 comments
Share on Twitter
Share on Facebook RSS
 
 
June 10, 2008
 
Ready At Dawn Exits PSP Development

Representatives from Californian developer Read At Dawn have confirmed that the company is to end development on the PSP format, following critical and commercial success with titles such as Daxter and God of War: Chains of Olympus.

The company’s future plans were first outlined in March, with confirmation coming on the company’s website with the message, “With Chains of Olympus going Gold in Japan, we’re now officially done with PSP development.”

“So today we sent all our devkits back and seeing all these boxes ready to be picked up definitely marks the end of an era here at Ready At Dawn,” continued the statement. “Can’t wait to show you guys what we have in store.”

Comprised of a number of former employees of Naughty Dog and Blizzard Entertainment, the company’s only non-PSP title thus far has been the Wii version of Capcom and Clover’s Okami.

The company has confirmed nothing of its future plans, beyond the fact that there will be no PlayStation 2 ports of either PSP title, unlike many other prominent Western PSP exclusives. The company has been a staunch supporter of the PSP format in the past, even going as far as criticizing the technical efforts of other PSP developers.
 
   
 
Comments

Christopher Shell
profile image
Given the quality of their PSP titles, I do look forward to their future console efforts.

Anonymous
profile image
can't really understand this move: PSP is losing one of its very best developers....

William Anderson
profile image
Ready at Dawn, since its founding has been a huge powerhouse for Sony in creating killer products for them. If I was an executive at Sony I would turn them lose on the PS3 platform, which still suffers from not having a killer game product that truly justifies the high cost of the system. But it would be awesome to see what they could do on the Nintendo Wii platform next.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.