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Android-based game console GameStick delayed until June
Android-based game console GameStick delayed until June
April 8, 2013 | By Mike Rose

April 8, 2013 | By Mike Rose
More: Console/PC, Business/Marketing

In the race to launch an Android OS-based home video game console, it looked like the GameStick had the advantage of releasing ahead of the Ouya. However, it would appear that this is no longer the case.

The GameStick slots directly into your TV's HDMI slot, and is controlled via a supplied Bluetooth controller. It contains 1GB of DDR3 memory and 8GB of Flash memory, with WiFi capabilities built in, and the latest build of Android, Jelly Bean.

As part of a Kickstarter update over the weekend, the GameStick team revealed that it would miss its expected April launch window, and instead will now be released to the public on June 10 -- although the company states that most pre-orderers will likely receive their hardware in the last week of June.

"Whilst we would have liked to ship earlier, we are, to a large degree, victims of the success we have created together," reads the update. "It is so rare to get the opportunity to deliver a project of this scale and we need to ensure we don't trip over ourselves."

The GameStick's main competition, the Ouya, is due to ship to consumers on June 4, meaning that the two kits will now be in the hands of consumers roughly around the same time.

This release date slip for the GameStick hands the Ouya yet another advantage. The Ouya already has major distribution partners lined up, and originally received more than 60,000 backers on Kickstarter, compared to the GameStick's 5,700.

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Kelly Kleider
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Or you could just buy it now on (not a plug, just an observation)

The Chinese android market is awash with tablet/gamepad devices. They range from ~$40 to $200+.
There are also a ton of mediaplayers that fall into that price range as well.

I would rather see efforts in the better controller area than the wheel re-invention field, IMO.