Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 1, 2015
arrowPress Releases
April 1, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Centipede creator sees lack of diversity in the game industry
April 19, 2013 | By Kris Ligman

April 19, 2013 | By Kris Ligman
Comments
    15 comments
More: Video



Industry veteran Dona Bailey paid a visit to NYU-Poly's Game Innovation Lab recently to talk about her experience in Atari's coin-op division in the early 1980s, where she co-developed Centipede along with Ed Logg in 1981.

The talk was brief and touched on Bailey's time in the industry, her experiences as the only woman in her division, and the strides yet to be taken in the industry at large.

"So much progress has been made in the development cycle and the way games are developed," says Bailey, whose Centipede was one of the first games to utilize AI. "It seems like there hasn't been enough progress in the diversity of game designers and gender equality for game designers."

Bailey left Atari in 1982 and now teaches at the University of Arkansas at Little Rock.


Related Jobs

Think Gate software
Think Gate software — Dubai, United Arab Emirates
[04.01.15]

Software engineer
InnoGames GmbH
InnoGames GmbH — Hamburg, Germany
[04.01.15]

Senior Unreal C++ Developer (m/f)
Wandake Studios
Wandake Studios — Palo Alto, California, United States
[03.31.15]

Senior-Lead 3D Generalist / Tech Artist
N3TWORK
N3TWORK — San Francisco, California, United States
[03.31.15]

Senior Full Stack Game Engineer









Loading Comments

loader image