Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2014
arrowPress Releases
October 20, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

This code-free design tool lets you freehand your games
This code-free design tool lets you freehand your games
May 3, 2013 | By Kris Ligman

May 3, 2013 | By Kris Ligman
More: Smartphone/Tablet, Indie, Art, Audio, Design

There is a growing movement toward building more inclusive development tools. Programs such as Unity, Inform7 and Twine are permitting more entry-level developers than ever before to get into games. In that vein comes Robin Rath's Pixel Press, an iOS app which allows its users to "sketch" game levels.

The app - which currently exists only as a prototype - works by having designers use their iPad or iPhone to scan in a pencil outline of their levels, using a standard set of symbols to stand in for particular objects or functions. Once the outline is scanned, designers can flesh out the level with tiles, sprites, sound effects and music. Pixel Press also allows designers to upload their own assets, in addition to the software's presets.

Robin Rath thinks of Pixel Press as a gateway tool for young aspiring designers. "Anybody that's willing to spend the time to do it is going to be able to make a level," he tells The Verge.

You can learn more about Pixel Press from its official website. Rath and his team will also be opening a Kickstarter on May 7th to help fund the project.

Related Jobs

Rumble Entertainment, Inc.
Rumble Entertainment, Inc. — San Mateo, California, United States

Lead Designer/Creative Director
Nintendo of America Inc.
Nintendo of America Inc. — Redmond, Washington, United States

Visual Development Artist
Filament Games LLC
Filament Games LLC — Madison, Wisconsin, United States

Web & Interaction Designer
Digital Extremes
Digital Extremes — LONDON, Ontario, Canada



Kale Menges
profile image
Pretty cool concept.

Kujel Selsuru
profile image
My only concern with this app is that it wont really let me design the games I want to design. This is why I write my own tools cause when I first made a game it was with RPG Maker XP and that is only good for making jRPGs (yuck), the second game I made with it was a real pain because I can to use a lot of work arounds to get past the limitations of the tool. I suspect this app will run into the same issues and creating a truely universal tool is no small challenge.

Ariel Gross
profile image
Any technology that moves us towards being able to design things outside the computer and then put those things into the computer is really interesting to me. Who knows where this might lead. I dig it.

Jitesh Panchal
profile image
Looks excellent! Can't wait to try this out.

Jana Jiang
profile image

Robin Rath
profile image
We're now live on Kickstarter!