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Bullying is the next big topic for Papo & Yo studio
May 6, 2013 | By Mike Rose

May 6, 2013 | By Mike Rose
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    6 comments
More: Console/PC, Business/Marketing, Video



"Bullying is something that has affected everyone... So we're looking at how we can get gameplay where the player will feel what it is [like] to be in those situations."
- Minority Media senior programmer Paul Di Marco discusses the concept behind the studio's next title Silent Enemy.

Off the back of Papo & Yo, a puzzle game focused around the troubled relationship between a child and his alcoholic, abusive father, Minority is living up to its name by focusing on another theme that is rarely explored in video games -- bullying.

"I feel that pretty much everybody is in three categories: Either you bullied people, you were a bully, or you sat on the side and watched," says Di Marco.

In Silent Enemy, the bullies are represented as human/crow hybrids, hunting the player down and attempting to stop them from proceeding. The above teaser video gives more insight into how the game will play, and how the underlying storyline will work as the forefront of the experience.


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Comments


Joe E
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wow, that crow character design is phenomenal. terrifying yet somehow vulnerable. spot on.

Ramin Shokrizade
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If you play just about any pay to win game in the East or West, you will experience bullying in short order. That is unless you want to pay to be the bully, then you can experience what it is like to be on the other side.

Jeferson Soler
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@ Ramin Shokrizade - I can vouch for that. When I used to play Facebook games (and I use the word "games" very loosely for some of them), I did play games with RPG elements that would encourage people to engage in PvP battles (which weren't real PvP battles as the AI would control the opposing player's characters), and unless you were someone that either spends a whole lot of money for enhancements, obtains a lot of offers just to get game credit, or uses cheats, you will never have a chance to win in the PvP battles. Personally, I don't like the idea of spending money on a game that could get cancelled at any moment nor like the idea of using cheats as it would be like stealing, so the best course of action was just to quit the games as I felt that they were a waste of time.

Jacob Alvarez
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"Bullying is something that has affected everyone... So we're looking at how we can get gameplay where the player will feel what it is to be in those situations."

Suggestion: Play any game online.

Jeferson Soler
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@ Jacob Alvarez - That's true, but the topic of bullying is still a topic that could be explored through games.

Michael Ball
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THIS is the kind of commentary I can get behind.


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