Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 9, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


After  SimCity  debacle, EA leaves no doubt:  Sims 4  works offline
After SimCity debacle, EA leaves no doubt: Sims 4 works offline
May 6, 2013 | By Kris Graft




Newsbrief: Today's announcement of The Sims 4 isn't exactly earth-shattering, but what's interesting is how in this post-SimCity world, Maxis and EA made sure to stress that this game is absolutely, positively, playable offline.

The second sentence of today's press release reads: "The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience." (Emphasis added.)

EA-owned Maxis ran into well-publicized issues that sprung from SimCity's server problems, which kept many paying customers from being able to play the game when it first launched. The game raised controversy as many argued the always-online game should be playable offline in single player mode, and that the problems were caused by intrusive DRM.

EA said the franchise has sold over 150 million copies worldwide. The Sims 4 is slated for a 2014 release on Mac and PC.


Related Jobs

Wargaming | BigWorld
Wargaming | BigWorld — Sydney CBD, New South Wales, Australia
[12.08.16]

Software Engineer, C++, Game Engine Development
IndieBox
IndieBox — Orlando, Florida, United States
[12.08.16]

Director of Marketing
Sanzaru Games Inc.
Sanzaru Games Inc. — Foster City, California, United States
[12.08.16]

Texture Artist
Wargaming | BigWorld
Wargaming | BigWorld — Sydney, New South Wales, Australia
[12.07.16]

Senior C++ Software Engineers - Complex back-end server projects









Loading Comments

loader image