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As expected, Capcom's profits aren't as hot as previously hoped
As expected, Capcom's profits aren't as hot as previously hoped
May 8, 2013 | By Mike Rose

May 8, 2013 | By Mike Rose
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More: Console/PC, Business/Marketing

As previously forecast, Capcom today announced reduced profits for the last fiscal year, mainly due to restructuring efforts at the company.

The Japanese publisher revealed last month that, while it was originally on course for notable profits, a re-evaluation of the games it currently has in development knocked this out of balance.

In particular, Capcom is reconsidering the overseas studios that it outsources its franchises to in the future, stating that there has been a "decline in quality of titles outsourced to overseas developers."

Besides these restructuring costs, and the previously forecast sales reduction for Resident Evil 6, Capcom says that both Dragon's Dogma and Devil May Cry sold better than expected.

Additionally, the publisher's mobile game push continued to bear fruit, as both Minna to Monhan Card Master and Resident Evil: Outbreak Survive saw more than 2 million downloads each.

For the fiscal year ended March 31, 2013, Capcom posted revenues of 94.1 billion yen ($951.7 million), up 14.6 percent year-over-year, and profits of 3.0 billion yen ($30.1 million), down 55.8 percent year-over-year.

For more information on why Capcom's profits were reduced so heavily, make sure to read up on the company's previous restructuring decisions.

Looking to the current fiscal year, Capcom believes it can produce a large profit through mobile games, and digital PC titles. Monster Hunter 4 and Lost Planet 3 are two titles in particular that the company hopes will help it turn things around.

Capcom expects to see revenues of 97 billion yen ($981.3 million) and operating income of 12 billion yen ($121.4 million) for the year ended March 31, 2014.

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