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Triple Town devs' new title takes cues from a famous poem
May 13, 2013 | By Kris Ligman

May 13, 2013 | By Kris Ligman
More: Smartphone/Tablet, Indie, Art, Design, Video

Road Not Taken is an upcoming puzzle game from Spry Fox, developers on Triple Town and Realm of the Mad God. It also borrows its name from the popular 1916 poem from Robert Frost, "The Road Not Taken" - and it borrows from the poem's thematic elements as well, as we see in the trailer above.

Described as a roguelike, Road Not Taken has players venture through "a vast, ever-changing forest in the aftermath of a brutal winter storm."

The game is set for release in late 2013. In addition to the game's poetic influence, the art design is being undertaken by Brent Kobayashi, formerly art director of the browser-based MMO Glitch.

"It's also an experiment with a more pointillist approach to narrative, which we think is particularly well-served by the roguelike genre," says Spry Fox's David Edery. "Each object, each animation, and each bit of text is a bit of paint on the canvas." Eventually, through repeated plays, Edery believes that "a greater theme will be revealed to players."

For more information and Road Not Taken progress art, pay a visit to Spry Fox's website.

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Carlo Delallana
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I'm getting a "Hero Generations" vibe out of that glimpse of gameplay footage

E McNeill
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That would be awesome. But if that were the case, I would have thought they'd announce Scott Brodie's involvement. They are teamed up on Highgrounds, after all.