 |

|
 |

| |
Rock Band 2 Coming To Xbox 360 In September
by Brandon Boyer [PC, Console/PC]
|
|
| |
|
June 30, 2008
|
| |
Developer Harmonix has announced that the second game in its Rock Band series will be released in September as a timed exclusive for the Xbox 360, with new features and full compatibility with all currently released downloadable content.
Consumer website IGN has released the first details on the new game, with lead designer Dan Teasdale confirming to the site that the game will retain the ability to use all songs currently downloadable for the original game.
Teasdale also said the new title will ship with "quieter, more realistic, and more reliable instruments," with a new wood-finish Fender Stratocaster shown alongside the announcement, and said Harmonix is "actively welcoming new peripheral makers to make instruments for our game."
The developer has yet to fully detail new features that will be included in the game, but Teasdale promised "several new modes that not only provide new ways for you to experience your music library, but also new ways for you to transition from Expert to real instruments."
"Rock Band 2 takes all the lessons we've learned from making a multi-instrument music game, addresses them, then adds some amazing new ways for you to experience your music library that have never been seen in a music game before," he said. "We've been scouring forums and parties everywhere for what people liked and didn't like, and I'm pretty confident we've addressed everything I've heard people ask for."
|
| |
|
|
I'd also like to see an improvement in the profile management: it's all highly confusing (though this may partly be the Xbox 360's profile management system). The fact that you can't change the lead singer of a band without losing all your unlocked content is a complete joke, as is the way you have to navigate the menu with the instrument you want to play with (for single-player at least). Whatever happened to keeping things obvious and simple?
There's a lot of fun waiting to be had in this game, but the confusing and restrictive surround on top of it leaves a lot to be desired. Still, that's what sequels are meant to be for!
I even think the Wii version of both Rock Band and Guitar Hero have seen the strongest long-term sales. Timed-exclusivity for a multi-platform brand is a bit risky, in my mind, dpending on the respective release dates of Rock Band 2 versus Guitar Hero