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DICE has a mobile Frostbite engine in the works
DICE has a mobile Frostbite engine in the works
 

May 15, 2013   |   By Mike Rose

Comments 4 comments

More: Smartphone/Tablet, Business/Marketing





Newsbrief: DICE has confirmed the existence of a mobile version of its Frostbite game engine, noting that a number of Frostbite-powered mobile games are currently in development.

While the EA-owned company is currently building Battlefield 4 using the new Frostbite 3 engine, a NeoGAF forum poster has spotted reference on the Frostbite website to "Frostbite Go" -- a mobile division at DICE that is bringing Frostbite to "all major mobile platforms."

"Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market," it reads.

"Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from Xbox 360 and PlayStation 4 to iOS and Android."
 
 
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Comments

Jorge Ramos
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Oh, so they can make frostbite work on Android and iOS but not the WiiU? I'm calling their bluff.

Eric Geer
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That was my first reaction to this news. It's all just bad blood between EA and Nintendo.

Paul Festler
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Despite the contempt EA seems to have toward Nintendo and their fan base, this is likely first and foremost a business decision. Recently, I remember seeing the Wii U having a global install base of about 3.5 million. Currently, mobile devices have a global install base of over 1 billion. Of course not all of them are likely capable of running such an engine but it's likely far higher in number than 3.5 million. But clearly, there's a significant financial gain to grab. EA has no interest in spending money and not getting an ROI. Once the Wii U increases its install base, we'll probably see their games on the system again.

Merc Hoffner
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The PS4 currently has an install base of zero. I see no reason why anyone should invest resource into a platform with no install base.


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