GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
June 7, 2013
 
Tenets of Videodreams, Part 3: Musicality
 
Post Mortem: Minecraft Oakland
 
Free to Play: A Call for Games Lacking Challenge [1]
 
Cracking the Touchscreen Code [3]
 
10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
High Moon / Activision
Senior Environment Artist
 
LeapFrog
Associate Producer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Senior Front End Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
June 7, 2013
 
Warner Bros. Interactive
Entertainment
Announces...
 
LittleBigPlanet PS Vita
developer Tarsier
Studios...
 
Havok™ Announces
Support of Xbox One
with...
 
EXATO GAME STUDIOS
ANNOUNCES LAUNCH DATE FOR
VOXEL...
 
E3 2013: Castlevania:
Lords of Shadow 2
trailer...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor

 
Namco Bandai:  Soulcalibur IV  Ships Two Million Worldwide
Namco Bandai: Soulcalibur IV Ships Two Million Worldwide
 

August 7, 2008   |   By Chris Remo

Comments Post A Comment

More: Console/PC





Soulcalibur IV, the latest entry in Namco's decade-old fighter series, has shipped some two million units worldwide after just a week on the market, publisher Namco Bandai has announced.

The cited figure refers to units delivered to retailers, rather than units purchased by customers, but consumer demand is often reflected in retailer order volume.

Critics treated the Xbox 360 and PS3 game quite kindly upon release, with an updated average review score of 87 out of 100 at Metacritic.com, while the Xbox 360 port netted a score of 86 out of 100.

The title charted high in the United Kingdom countdown - at #3 and #6 respectively, as well as in Japan. Yet in that latter territory, at least, the game was not able to beat out heavy-hitters like Wii Fit and Phantasy Star Portable on the single-platform charts, despite first week combined sales of around 110,000 units.
 
 
Top Stories

image
Gearbox's Randy Pitchford on games and gun violence
image
Microsoft's official stance on used games for Xbox One
image
Keeping the simulation dream alive
image
A 15-year-old critique of the game industry that's still relevant today


   
 
Comments


none
 
Comment:
 




 
UBM Tech