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Games for Windows Live joins Microsoft's marketplace overhaul
Games for Windows Live joins Microsoft's marketplace overhaul
August 15, 2013 | By Kris Ligman

August 15, 2013 | By Kris Ligman
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    9 comments
More: Console/PC, Business/Marketing



Microsoft has announced that it will be closing its Xbox.com PC Marketplace (effectively, Games for Windows Live) on August 22nd, halting further purchases on all Microsoft-published titles.

The move is part of a general upheaval of Microsoft's online marketplace strategy. The company announced previously that it would be transitioning away from Microsoft Points to local currency. Meanwhile, yesterday we reported that Jason Holtman, formerly a key driver behind Valve's Steam service, had joined Microsoft with a commitment to "making Windows a great platform for gaming."

Concerning the Games for Windows Live marketplace closure, Microsoft has specified in its FAQ that while no new purchases may be made through the store after August 22nd, previously purchased content may still be downloaded. Additionally, Microsoft says that purchases may still be possible for third-party publishers.

The marketplace closure will have no effect on Games for Windows Live authentication or multiplayer servers for the time being.


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Comments


R. Hunter Gough
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well, the FAQ says "Although the purchase functionality will be discontinued, the Games for Windows Live service will continue to operate as usual." So we can all still engage in jolly cooperation for the time being. :)

Dane MacMahon
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Hopefully they can increase the usability of the next version on PC. It would also help to have some exclusive games on the service which are not casual or social, to get the "core" market to look outside of Steam like Battlefield 3 did for Origin.

In the end though I don't think Microsoft has any interest in the "core" market on PC.

Ron Dippold
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How about just killing the cancer that is GFWL entirely? Last time I accidentally bought a game that used it it took two hours of juggling crap just to get the game to run (GFWL and the game in an install deadlock). They obviously don't care about it, so why impose it on customers except to make the XBox version suddenly look more appealing? Yes, I know, their pipe dreams of a vast GFW ecosystem.

Dane MacMahon
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They can't kill the existing client because people bought stuff on it. I had to buy Minerva's Den there for example, there was no other option.

There's a rumor going around that GFWL games and their DLC are being converted to Steamworks however, so the GFWL client can be killed.

Ron Dippold
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That... would be fantastic. I hope it's so!

Christiaan Moleman
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Playing Bioshock, Batman and others without having to deal with GFWL would be nice.

Curtis Turner - IceIYIaN
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The games are expensive, there are no low end indie games either.

Microsoft should've allowed XNA games on the service. There's over 3,000 X-BoX XNA games.

Doesn't matter anymore, they moved to their own default App Store for Windows 8++

Andrew Syfret
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Hopefully this will lead to a unified approach. I don't see MS ever giving indies their own shopfronts like Valve is talking about now, but all they have to do is a -good- digital distribution service without a bunch of crap attached to it, and it would be a massive hit.

Kyle Redd
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So if you own Bioshock 2 on PC and ever want to play Minerva's Den, better make sure you buy it soon.


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